Mythic Ascension Meta Weekly Tuần #1

Mythic Ascension Meta Weekly Tuần #1

Created By:

_blue (50172643)

Tournament Rules

Maximum number of duelist: 48

Giải Master Duel Cup - MDC chính thức mở đăng ký. Hãy nhanh tay làm theo các bước sau để tham gia:
👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Vào web ygovietnam.com -> chọn mục "Giải đấu" -> tìm giải đấu đăng mở, đăng kí và nộp deck như video hướng dẫn.
👉 Vào group discord: YGO VN - Familia
👉 Vào kênh "GIẢI ĐẤU🏆" -> mục "📋┊đăng-kí-giải".
👉 Để lại tin nhắn: Tên + "đăng ký MAW" + tuần tổ chức giải tương ứng. VD: "_blue đăng ký MAW #1"
👉 Link discord kênh đăng kí: lấy role
👉 Các bạn hãy chỉnh tên ingame = tên discord = tên tài khoản Web để BTC tiện quản lý.
⭐️⭐️⭐️ Lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.

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RULE:
👉 Deck tự do. Banlist theo Banlist của Master Duel kèm Banlist của giải đấu.
👉 Deck nộp ngay trên web ygovietnam.com sau khi đăng ký như link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất (gồm Main Deck (40-60) + 1 Extra Deck (0-15). Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu và giải thưởng sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Thời gian thi đấu mỗi round là 30p. Hết thời gian sẽ thi đấu đến khi có chênh lệch LP sẽ tính win cho người có LP cao hơn.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.







Tournament Details

👉 Banlist giải đấu theo banlist hiện hành của MD.

👉 Lưu ý: Ban Maxx "c".
👉 Thể thức loại trực tiếp lấy top 4. Từ top 4 đánh lấy top 3.
👉 Thời gian đăng ký và nộp deck đến 18h00 ngày 02/02/2025.
👉 Thời gian thi đấu tuần này 20h00 ngày 02/02/2025.
👉 Giải đấu sẽ được stream trên kênh Runan Gaming.
👉 Giải thưởng:
🥇 top 1: 150k
🥈 top 2: 100k
🥉 top 3: 50k
⭐️⭐️⭐️ Lưu ý: giải thưởng có thể thay đổi chút đỉnh tuỳ thuộc lượng tài trợ.

-------------------------------------------------------------
Các bạn có hảo ý muốn tài trợ cho giải hãy liên hệ Admin discord YGO VN - Familia.

Xin cảm ơn sự tài trợ chính đến từ:
⭐️ ygovietnam.com
⭐️ FB Master Duel Việt Nam




Tournament result and statistic










Award-winning Decks


1/🥇 Hạng Nhất

GoE| ThanNa (61524037)

Need 37 UR

UR Rarity
Lo, the Prayers of the Voiceless Voice3 card
UR Rarity
Mulcharmy Fuwalos1 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Saffira, Dragon Queen of the Voiceless Voice3 card
UR Rarity
Elder Entity N'tss1 card
UR Rarity
Garura, Wings of Resonant Life1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Relinquished Anima1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Salamangreat Almiraj1 card
UR Rarity
Odd-Eyes Pendulumgraph Dragon1 card
UR Rarity
Sauravis, the Ancient and Ascended1 card
UR Rarity
Skull Guardian, Protector of the Voiceless Voice2 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Diviner of the Herald3 card
UR Rarity
Ghost Ogre & Snow Rabbit1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Barrier of the Voiceless Voice3 card
UR Rarity
Called by the Grave2 card
UR Rarity
Nadir Servant2 card
UR Rarity
Infinite Impermanence3 card
UR Rarity
There Can Be Only One1 card

Main: 43 Extra: 15

SR Rarity
1 cardDogmatika Maximus
SR Rarity
1 cardDogmatika Maximus
Dogmatika Maximus
LIGHT 8
Dogmatika Maximus
  • ATK:

  • 1500

  • DEF:

  • 3000


You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


SR Rarity
3 cardDroll & Lock Bird
SR Rarity
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


UR Rarity
3 cardLo, the Prayers of the Voiceless Voice
UR Rarity
3 cardLo, the Prayers of the Voiceless Voice
Lo, the Prayers of the Voiceless Voice
LIGHT 1
Lo, the Prayers of the Voiceless Voice
  • ATK:

  • 50

  • DEF:

  • 2050


If you Ritual Summon exactly 1 LIGHT Ritual Monster (Warrior or Dragon) with a card effect that requires use of monsters, this card can be used as the entire Tribute. You can only use each of the following effects of "Lo, the Prayers of the Voiceless Voice" once per turn. If this card is Normal or Special Summoned: You can place 1 "Voiceless Voice" Continuous Spell/Trap from your Deck face-up in your Spell & Trap Zone. If a LIGHT Ritual Monster (Warrior or Dragon) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


UR Rarity
1 cardMulcharmy Fuwalos
UR Rarity
1 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
3 cardSaffira, Dragon Queen of the Voiceless Voice
UR Rarity
3 cardSaffira, Dragon Queen of the Voiceless Voice
Saffira, Dragon Queen of the Voiceless Voice
LIGHT 6
Saffira, Dragon Queen of the Voiceless Voice
  • ATK:

  • 2500

  • DEF:

  • 2400


You can discard this card; send 1 Ritual Spell from your Deck to the GY, then you can add 1 LIGHT Ritual Monster (Warrior or Dragon) from your Deck or GY to your hand. You can banish this card from your GY; Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Saffira, Dragon Queen of the Voiceless Voice" once per turn.


N Rarity
1 cardSauravis, Dragon Sage of the Voiceless Voice
N Rarity
1 cardSauravis, Dragon Sage of the Voiceless Voice
Sauravis, Dragon Sage of the Voiceless Voice
LIGHT 7
Sauravis, Dragon Sage of the Voiceless Voice
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Special Summon this card (from your hand) by shuffling 2 Spells from your hand and/or GY into the Deck, including a Ritual Spell. You can only Special Summon "Sauravis, Dragon Sage of the Voiceless Voice" once per turn this way. When your opponent activates a card or effect (Quick Effect): You can return this card from the field to the hand; Special Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand or Deck, but shuffle it into the Deck during the End Phase of the next turn. You can only use this effect of "Sauravis, Dragon Sage of the Voiceless Voice" once per turn.


R Rarity
1 cardTrias Hierarchia
R Rarity
1 cardTrias Hierarchia
Trias Hierarchia
LIGHT 9
Trias Hierarchia
  • ATK:

  • 1900

  • DEF:

  • 2900


During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


UR Rarity
1 cardOdd-Eyes Pendulumgraph Dragon
UR Rarity
1 cardOdd-Eyes Pendulumgraph Dragon
Odd-Eyes Pendulumgraph Dragon
LIGHT 74
Odd-Eyes Pendulumgraph Dragon
  • ATK:

  • 2700

  • DEF:

  • 2500


[ Pendulum Effect ] During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn. [ Monster Effect ] You can Ritual Summon this card with "Odd-Eyes Advent". Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 "Odd-Eyes" monster from your Extra Deck.


UR Rarity
1 cardSauravis, the Ancient and Ascended
UR Rarity
1 cardSauravis, the Ancient and Ascended
Sauravis, the Ancient and Ascended
LIGHT 7
Sauravis, the Ancient and Ascended
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


UR Rarity
2 cardSkull Guardian, Protector of the Voiceless Voice
UR Rarity
2 cardSkull Guardian, Protector of the Voiceless Voice
Skull Guardian, Protector of the Voiceless Voice
LIGHT 7
Skull Guardian, Protector of the Voiceless Voice
  • ATK:

  • 2050

  • DEF:

  • 2500


You can Ritual Summon this card with "Prayers of the Voiceless Voice". Gains 2050 ATK while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY. You can only use each of the following effects of "Skull Guardian, Protector of the Voiceless Voice" once per turn. If this card is Ritual Summoned: You can add 1 "Voiceless Voice" monster, or 1 Ritual Monster (Warrior or Dragon), from your Deck to your hand. When your opponent activates a card or effect while you control "Lo, the Prayers of the Voiceless Voice" (Quick Effect): You can negate the activation, and if you do, destroy that card.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardDiviner of the Herald
UR Rarity
3 cardDiviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


UR Rarity
1 cardGhost Ogre & Snow Rabbit
UR Rarity
1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


UR Rarity
3 cardBarrier of the Voiceless Voice
UR Rarity
3 cardBarrier of the Voiceless Voice
Barrier of the Voiceless Voice
Spell Continuous
Barrier of the Voiceless Voice

    While you control "Lo, the Prayers of the Voiceless Voice" and a LIGHT Ritual Monster, your opponent's monsters can only target Ritual Monsters for attacks, also your opponent cannot target LIGHT monsters you control with card effects. During your Main Phase: You can add 1 "Voiceless Voice" card or 1 "Skull Guardian" Ritual Monster from your Deck to your hand, except "Barrier of the Voiceless Voice". You can only use this effect of "Barrier of the Voiceless Voice" once per turn.


    SR Rarity
    1 cardBlessing of the Voiceless Voice
    SR Rarity
    1 cardBlessing of the Voiceless Voice
    Blessing of the Voiceless Voice
    Spell Continuous
    Blessing of the Voiceless Voice

      You can target 1 of your "Voiceless Voice" cards that is banished or in your GY, except "Blessing of the Voiceless Voice"; add it to your hand. If a non-Ritual Monster(s) is Normal or Special Summoned face-up (except during the Damage Step): You can Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of that Ritual Monster, and if you do, it cannot be destroyed by battle. You can only use each effect of "Blessing of the Voiceless Voice" once per turn.


      UR Rarity
      2 cardCalled by the Grave
      UR Rarity
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        UR Rarity
        2 cardNadir Servant
        UR Rarity
        2 cardNadir Servant
        Nadir Servant
        Spell Normal
        Nadir Servant

          Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


          SR Rarity
          2 cardPrayers of the Voiceless Voice
          SR Rarity
          2 cardPrayers of the Voiceless Voice
          Prayers of the Voiceless Voice
          Spell Normal
          Prayers of the Voiceless Voice

            This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute LIGHT monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If a face-up LIGHT Ritual Monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your GY; Special Summon 1 "Sauravis, the Ancient and Ascended", "Saffira, Queen of Dragons", or "Skull Guardian, Protector of the Voiceless Voice" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Prayers of the Voiceless Voice" once per turn.


            SR Rarity
            2 cardPre-Preparation of Rites
            SR Rarity
            2 cardPre-Preparation of Rites
            Pre-Preparation of Rites
            Spell Normal
            Pre-Preparation of Rites

              Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


              SR Rarity
              1 cardAnti-Spell Fragrance
              SR Rarity
              1 cardAnti-Spell Fragrance
              Anti-Spell Fragrance
              Trap Continuous
              Anti-Spell Fragrance

                Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                UR Rarity
                3 cardInfinite Impermanence
                UR Rarity
                3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  R Rarity
                  1 cardRadiance of the Voiceless Voice
                  R Rarity
                  1 cardRadiance of the Voiceless Voice
                  Radiance of the Voiceless Voice
                  Trap Continuous
                  Radiance of the Voiceless Voice

                    During the Main Phase: You can activate 1 of these effects; ● Shuffle 1 LIGHT Ritual Monster (Warrior or Dragon) or 1 Ritual Spell from your hand or GY into the Deck, and if you do, add to your hand, or Special Summon, 1 "Voiceless Voice" monster from your Deck. ● Target cards your opponent controls, up to the number of LIGHT Ritual Monsters (Warrior or Dragon) you control; destroy both this card and as many of the targeted cards as possible. You can only use the effect of "Radiance of the Voiceless Voice" once per turn.


                    UR Rarity
                    1 cardThere Can Be Only One
                    UR Rarity
                    1 cardThere Can Be Only One
                    There Can Be Only One
                    Trap Continuous
                    There Can Be Only One

                      Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                      UR Rarity
                      1 cardElder Entity N'tss
                      UR Rarity
                      1 cardElder Entity N'tss
                      Elder Entity N'tss
                      LIGHT 4
                      Elder Entity N'tss
                      • ATK:

                      • 2500

                      • DEF:

                      • 1200


                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                      UR Rarity
                      1 cardGarura, Wings of Resonant Life
                      UR Rarity
                      1 cardGarura, Wings of Resonant Life
                      Garura, Wings of Resonant Life
                      DARK 6
                      Garura, Wings of Resonant Life
                      • ATK:

                      • 1500

                      • DEF:

                      • 2400


                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                      SR Rarity
                      1 cardDharc the Dark Charmer, Gloomy
                      SR Rarity
                      1 cardDharc the Dark Charmer, Gloomy
                      Dharc the Dark Charmer, Gloomy
                      DARK
                      Dharc the Dark Charmer, Gloomy
                      • ATK:

                      • 1850

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                      SR Rarity
                      1 cardDyna Mondo
                      SR Rarity
                      1 cardDyna Mondo
                      Dyna Mondo
                      EARTH
                      Dyna Mondo
                      • ATK:

                      • 2200

                      • LINK-2

                      Link Arrow:

                      Top

                      Bottom


                      2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


                      UR Rarity
                      1 cardLinkuriboh
                      UR Rarity
                      1 cardLinkuriboh
                      Linkuriboh
                      DARK
                      Linkuriboh
                      • ATK:

                      • 300

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                      SR Rarity
                      1 cardLyna the Light Charmer, Lustrous
                      SR Rarity
                      1 cardLyna the Light Charmer, Lustrous
                      Lyna the Light Charmer, Lustrous
                      LIGHT
                      Lyna the Light Charmer, Lustrous
                      • ATK:

                      • 1850

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                      UR Rarity
                      1 cardRelinquished Anima
                      UR Rarity
                      1 cardRelinquished Anima
                      Relinquished Anima
                      DARK
                      Relinquished Anima
                      • ATK:

                      • 0

                      • LINK-1

                      Link Arrow:

                      Top


                      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                      UR Rarity
                      1 cardS:P Little Knight
                      UR Rarity
                      1 cardS:P Little Knight
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                      UR Rarity
                      1 cardSalamangreat Almiraj
                      UR Rarity
                      1 cardSalamangreat Almiraj
                      Salamangreat Almiraj
                      FIRE
                      Salamangreat Almiraj
                      • ATK:

                      • 0

                      • LINK-1

                      Link Arrow:

                      Bottom-Right


                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                      R Rarity
                      1 cardSecure Gardna
                      R Rarity
                      1 cardSecure Gardna
                      Secure Gardna
                      LIGHT
                      Secure Gardna
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Right


                      1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                      SR Rarity
                      1 cardTri-Brigade Ferrijit the Barren Blossom
                      SR Rarity
                      1 cardTri-Brigade Ferrijit the Barren Blossom
                      Tri-Brigade Ferrijit the Barren Blossom
                      EARTH
                      Tri-Brigade Ferrijit the Barren Blossom
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom-Left


                      2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                      SR Rarity
                      1 cardHerald of the Arc Light
                      SR Rarity
                      1 cardHerald of the Arc Light
                      Herald of the Arc Light
                      LIGHT 4
                      Herald of the Arc Light
                      • ATK:

                      • 600

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                      R Rarity
                      1 cardOdd-Eyes Meteorburst Dragon
                      R Rarity
                      1 cardOdd-Eyes Meteorburst Dragon
                      Odd-Eyes Meteorburst Dragon
                      FIRE 7
                      Odd-Eyes Meteorburst Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                      SR Rarity
                      1 cardGolden Cloud Beast - Malong
                      SR Rarity
                      1 cardGolden Cloud Beast - Malong
                      Golden Cloud Beast - Malong
                      LIGHT 6
                      Golden Cloud Beast - Malong
                      • ATK:

                      • 2200

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                      UR Rarity
                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                      Super Starslayer TY-PHON - Sky Crisis
                      DARK
                      Super Starslayer TY-PHON - Sky Crisis
                      • ATK:

                      • 2900

                      • DEF:

                      • 2900


                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                      2/🥈 Hạng Nhì

                      41CS| SgurD (43057126)

                      Need 27 UR

                      UR Rarity
                      Big-Winged Berfomet2 card
                      UR Rarity
                      Diabellze the Original Sinkeeper1 card
                      UR Rarity
                      Mirror Swordknight3 card
                       Rarity
                      Nightmare Apprentice3 card
                      UR Rarity
                      Chimera the King of Phantom Beasts1 card
                      UR Rarity
                      Garura, Wings of Resonant Life1 card
                      UR Rarity
                      Guardian Chimera2 card
                      UR Rarity
                      S:P Little Knight1 card
                      UR Rarity
                      Chaos Angel1 card
                      UR Rarity
                      Ash Blossom & Joyous Spring3 card
                      UR Rarity
                      Beatrice, Lady of the Eternal1 card
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis1 card
                      UR Rarity
                      Called by the Grave2 card
                      UR Rarity
                      Super Polymerization3 card
                      UR Rarity
                      Triple Tactics Talent1 card
                      UR Rarity
                      The Black Goat Laughs1 card

                      Main: 41 Extra: 15

                      UR Rarity
                      2 cardBig-Winged Berfomet
                      UR Rarity
                      2 cardBig-Winged Berfomet
                      Big-Winged Berfomet
                      DARK 5
                      Big-Winged Berfomet
                      • ATK:

                      • 1400

                      • DEF:

                      • 1800


                      If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 "Chimera Fusion" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of "Big-Winged Berfomet" once per turn.


                      N Rarity
                      1 cardCapshell
                      N Rarity
                      1 cardCapshell
                      Capshell
                      DARK 2
                      Capshell
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      You can only use 1 of the following effects of "Capshell" per turn, and only once that turn. ● If this card is Tributed: You can draw 1 card. ● If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ● If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card.


                      SR Rarity
                      3 cardCornfield Coatl
                      SR Rarity
                      3 cardCornfield Coatl
                      Cornfield Coatl
                      WIND 4
                      Cornfield Coatl
                      • ATK:

                      • 500

                      • DEF:

                      • 1700


                      If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.


                      UR Rarity
                      1 cardDiabellze the Original Sinkeeper
                      UR Rarity
                      1 cardDiabellze the Original Sinkeeper
                      Diabellze the Original Sinkeeper
                      LIGHT 7
                      Diabellze the Original Sinkeeper
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      If a "Sinful Spoils" card is in either player's GY, you can Special Summon this card (from your hand). You can only Special Summon "Diabellze the Original Sinkeeper" once per turn this way. Your opponent must Set Spell/Trap Cards before activating them. If a Spell/Trap becomes Set on the field, while this card is in the Monster Zone (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Diabellze the Original Sinkeeper" once per turn.


                      N Rarity
                      2 cardEdge Imp Chain
                      N Rarity
                      2 cardEdge Imp Chain
                      Edge Imp Chain
                      DARK 4
                      Edge Imp Chain
                      • ATK:

                      • 1200

                      • DEF:

                      • 1800


                      When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


                      N Rarity
                      1 cardEmissary from the House of Wax
                      N Rarity
                      1 cardEmissary from the House of Wax
                      Emissary from the House of Wax
                      FIRE 3
                      Emissary from the House of Wax
                      • ATK:

                      • 800

                      • DEF:

                      • 1800


                      When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of "Emissary from the House of Wax" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated.


                      SR Rarity
                      3 cardGazelle the King of Mythical Claws
                      SR Rarity
                      3 cardGazelle the King of Mythical Claws
                      Gazelle the King of Mythical Claws
                      EARTH 4
                      Gazelle the King of Mythical Claws
                      • ATK:

                      • 1500

                      • DEF:

                      • 1200


                      If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn.


                      SR Rarity
                      1 cardMaster Tao the Chanter
                      SR Rarity
                      1 cardMaster Tao the Chanter
                      Master Tao the Chanter
                      EARTH 3
                      Master Tao the Chanter
                      • ATK:

                      • 1200

                      • DEF:

                      • 900


                      If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of "Master Tao the Chanter" once per turn.


                      UR Rarity
                      3 cardMirror Swordknight
                      UR Rarity
                      3 cardMirror Swordknight
                      Mirror Swordknight
                      LIGHT 4
                      Mirror Swordknight
                      • ATK:

                      • 1900

                      • DEF:

                      • 300


                      If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect.


                       Rarity
                      3 cardNightmare Apprentice
                       Rarity
                      3 cardNightmare Apprentice
                      Nightmare Apprentice
                      DARK 6
                      Nightmare Apprentice
                      • ATK:

                      • 2000

                      • DEF:

                      • 1700


                      You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon "Nightmare Apprentice" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except "Nightmare Apprentice". You can only use this effect of "Nightmare Apprentice" once per turn.


                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      SR Rarity
                      2 cardBook of Eclipse
                      SR Rarity
                      2 cardBook of Eclipse
                      Book of Eclipse
                      Spell Quick
                      Book of Eclipse

                        Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                        UR Rarity
                        2 cardCalled by the Grave
                        UR Rarity
                        2 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          SR Rarity
                          3 cardChimera Fusion
                          SR Rarity
                          3 cardChimera Fusion
                          Chimera Fusion
                          Spell Quick
                          Chimera Fusion

                            During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects; ● Add this card to your hand. ● Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY. You can only use this effect of "Chimera Fusion" once per turn.


                            SR Rarity
                            3 cardFrightfur Patchwork
                            SR Rarity
                            3 cardFrightfur Patchwork
                            Frightfur Patchwork
                            Spell Normal
                            Frightfur Patchwork

                              Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


                              N Rarity
                              2 cardPolymerization
                              N Rarity
                              2 cardPolymerization
                              Polymerization
                              Spell Normal
                              Polymerization

                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                UR Rarity
                                3 cardSuper Polymerization
                                UR Rarity
                                3 cardSuper Polymerization
                                Super Polymerization
                                Spell Quick
                                Super Polymerization

                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                  Tag(s):

                                  UR Rarity
                                  1 cardTriple Tactics Talent
                                  UR Rarity
                                  1 cardTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                    N Rarity
                                    1 cardSinful Spoils of Slumber - Morrian
                                    N Rarity
                                    1 cardSinful Spoils of Slumber - Morrian
                                    Sinful Spoils of Slumber - Morrian
                                    Trap Normal
                                    Sinful Spoils of Slumber - Morrian

                                      Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                                      UR Rarity
                                      1 cardThe Black Goat Laughs
                                      UR Rarity
                                      1 cardThe Black Goat Laughs
                                      The Black Goat Laughs
                                      Trap Normal
                                      The Black Goat Laughs

                                        Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                        SR Rarity
                                        2 cardBerfomet the Mythical King of Phantom Beasts
                                        SR Rarity
                                        2 cardBerfomet the Mythical King of Phantom Beasts
                                        Berfomet the Mythical King of Phantom Beasts
                                        WIND 6
                                        Berfomet the Mythical King of Phantom Beasts
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 600


                                        2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.


                                        SR Rarity
                                        1 cardChimera the Illusion Beast
                                        SR Rarity
                                        1 cardChimera the Illusion Beast
                                        Chimera the Illusion Beast
                                        DARK 8
                                        Chimera the Illusion Beast
                                        • ATK:

                                        • 3100

                                        • DEF:

                                        • 2800


                                        "Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects.


                                        UR Rarity
                                        1 cardChimera the King of Phantom Beasts
                                        UR Rarity
                                        1 cardChimera the King of Phantom Beasts
                                        Chimera the King of Phantom Beasts
                                        WIND 6
                                        Chimera the King of Phantom Beasts
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1800


                                        1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.


                                        R Rarity
                                        1 cardEarth Golem @Ignister
                                        R Rarity
                                        1 cardEarth Golem @Ignister
                                        Earth Golem @Ignister
                                        EARTH 7
                                        Earth Golem @Ignister
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2000


                                        1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                        UR Rarity
                                        1 cardGarura, Wings of Resonant Life
                                        UR Rarity
                                        1 cardGarura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                        UR Rarity
                                        2 cardGuardian Chimera
                                        UR Rarity
                                        2 cardGuardian Chimera
                                        Guardian Chimera
                                        DARK 9
                                        Guardian Chimera
                                        • ATK:

                                        • 3300

                                        • DEF:

                                        • 3300


                                        3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                        R Rarity
                                        1 cardMagnum the Reliever
                                        R Rarity
                                        1 cardMagnum the Reliever
                                        Magnum the Reliever
                                        LIGHT 8
                                        Magnum the Reliever
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2000


                                        1 monster Special Summoned from the Extra Deck + 1 monster in the hand You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn.


                                        SR Rarity
                                        1 cardMudragon of the Swamp
                                        SR Rarity
                                        1 cardMudragon of the Swamp
                                        Mudragon of the Swamp
                                        WATER 4
                                        Mudragon of the Swamp
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                        SR Rarity
                                        1 cardPredaplant Dragostapelia
                                        SR Rarity
                                        1 cardPredaplant Dragostapelia
                                        Predaplant Dragostapelia
                                        DARK 8
                                        Predaplant Dragostapelia
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 1900


                                        1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                        UR Rarity
                                        1 cardS:P Little Knight
                                        UR Rarity
                                        1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        UR Rarity
                                        1 cardChaos Angel
                                        UR Rarity
                                        1 cardChaos Angel
                                        Chaos Angel
                                        DARK 10
                                        Chaos Angel
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                        UR Rarity
                                        1 cardBeatrice, Lady of the Eternal
                                        UR Rarity
                                        1 cardBeatrice, Lady of the Eternal
                                        Beatrice, Lady of the Eternal
                                        LIGHT
                                        Beatrice, Lady of the Eternal
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2800


                                        2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                        UR Rarity
                                        1 cardSuper Starslayer TY-PHON - Sky Crisis
                                        UR Rarity
                                        1 cardSuper Starslayer TY-PHON - Sky Crisis
                                        Super Starslayer TY-PHON - Sky Crisis
                                        DARK
                                        Super Starslayer TY-PHON - Sky Crisis
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 2900


                                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                        3/🥉 Hạng 3

                                        YGD_Caogia (20514673)

                                        Need 34 UR

                                        UR Rarity
                                        Hapi, Guidance of Horus1 card
                                        UR Rarity
                                        Imsety, Glory of Horus3 card
                                        UR Rarity
                                        Mulcharmy Fuwalos3 card
                                        UR Rarity
                                        Nibiru, the Primal Being1 card
                                        UR Rarity
                                        Wandering Gryphon Rider1 card
                                        UR Rarity
                                        Water Enchantress of the Temple3 card
                                        UR Rarity
                                        Destiny HERO - Destroyer Phoenix Enforcer1 card
                                        UR Rarity
                                        Cherubini, Ebon Angel of the Burning Abyss1 card
                                        UR Rarity
                                        Predaplant Verte Anaconda1 card
                                        UR Rarity
                                        S:P Little Knight1 card
                                        UR Rarity
                                        The Phantom Knights of Rusty Bardiche1 card
                                        UR Rarity
                                        Underworld Goddess of the Closed World1 card
                                        UR Rarity
                                        Ash Blossom & Joyous Spring3 card
                                        UR Rarity
                                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                        UR Rarity
                                        Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                                        UR Rarity
                                        Super Starslayer TY-PHON - Sky Crisis1 card
                                        UR Rarity
                                        The Zombie Vampire1 card
                                        UR Rarity
                                        Called by the Grave2 card
                                        UR Rarity
                                        Foolish Burial1 card
                                        UR Rarity
                                        Forbidden Droplet3 card
                                        UR Rarity
                                        King's Sarcophagus2 card
                                        UR Rarity
                                        Rite of Aramesir1 card

                                        Main: 47 Extra: 15

                                        R Rarity
                                        1 cardDestiny HERO - Dasher
                                        R Rarity
                                        1 cardDestiny HERO - Dasher
                                        Destiny HERO - Dasher
                                        DARK 6
                                        Destiny HERO - Dasher
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1000


                                        Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.


                                        R Rarity
                                        1 cardDestiny HERO - Denier
                                        R Rarity
                                        1 cardDestiny HERO - Denier
                                        Destiny HERO - Denier
                                        DARK 3
                                        Destiny HERO - Denier
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 600


                                        If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                                        UR Rarity
                                        1 cardHapi, Guidance of Horus
                                        UR Rarity
                                        1 cardHapi, Guidance of Horus
                                        Hapi, Guidance of Horus
                                        WIND 8
                                        Hapi, Guidance of Horus
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1600


                                        If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                        UR Rarity
                                        3 cardImsety, Glory of Horus
                                        UR Rarity
                                        3 cardImsety, Glory of Horus
                                        Imsety, Glory of Horus
                                        DARK 8
                                        Imsety, Glory of Horus
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1800


                                        If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                        UR Rarity
                                        3 cardMulcharmy Fuwalos
                                        UR Rarity
                                        3 cardMulcharmy Fuwalos
                                        Mulcharmy Fuwalos
                                        WIND 4
                                        Mulcharmy Fuwalos
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 600


                                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                        UR Rarity
                                        1 cardNibiru, the Primal Being
                                        UR Rarity
                                        1 cardNibiru, the Primal Being
                                        Nibiru, the Primal Being
                                        LIGHT 11
                                        Nibiru, the Primal Being
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 600


                                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                        R Rarity
                                        1 cardSpeedroid Taketomborg
                                        R Rarity
                                        1 cardSpeedroid Taketomborg
                                        Speedroid Taketomborg
                                        WIND 3
                                        Speedroid Taketomborg
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1200


                                        If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                                        SR Rarity
                                        3 cardSpeedroid Terrortop
                                        SR Rarity
                                        3 cardSpeedroid Terrortop
                                        Speedroid Terrortop
                                        WIND 3
                                        Speedroid Terrortop
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 600


                                        If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                                        SR Rarity
                                        1 cardThe Phantom Knights of Ancient Cloak
                                        SR Rarity
                                        1 cardThe Phantom Knights of Ancient Cloak
                                        The Phantom Knights of Ancient Cloak
                                        DARK 3
                                        The Phantom Knights of Ancient Cloak
                                        • ATK:

                                        • 800

                                        • DEF:

                                        • 1000


                                        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                        N Rarity
                                        1 cardThe Phantom Knights of Ragged Gloves
                                        N Rarity
                                        1 cardThe Phantom Knights of Ragged Gloves
                                        The Phantom Knights of Ragged Gloves
                                        DARK 3
                                        The Phantom Knights of Ragged Gloves
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 500


                                        A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                        SR Rarity
                                        3 cardThe Phantom Knights of Silent Boots
                                        SR Rarity
                                        3 cardThe Phantom Knights of Silent Boots
                                        The Phantom Knights of Silent Boots
                                        DARK 3
                                        The Phantom Knights of Silent Boots
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 1200


                                        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                        R Rarity
                                        3 cardThe Phantom Knights of Torn Scales
                                        R Rarity
                                        3 cardThe Phantom Knights of Torn Scales
                                        The Phantom Knights of Torn Scales
                                        DARK 3
                                        The Phantom Knights of Torn Scales
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1600


                                        You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                                        UR Rarity
                                        1 cardWandering Gryphon Rider
                                        UR Rarity
                                        1 cardWandering Gryphon Rider
                                        Wandering Gryphon Rider
                                        WIND 7
                                        Wandering Gryphon Rider
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2800


                                        During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


                                        UR Rarity
                                        3 cardWater Enchantress of the Temple
                                        UR Rarity
                                        3 cardWater Enchantress of the Temple
                                        Water Enchantress of the Temple
                                        WATER 3
                                        Water Enchantress of the Temple
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1200


                                        If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


                                        UR Rarity
                                        3 cardAsh Blossom & Joyous Spring
                                        UR Rarity
                                        3 cardAsh Blossom & Joyous Spring
                                        Ash Blossom & Joyous Spring
                                        FIRE 3
                                        Ash Blossom & Joyous Spring
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                        UR Rarity
                                        2 cardCalled by the Grave
                                        UR Rarity
                                        2 cardCalled by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          R Rarity
                                          1 cardDracoback, the Rideable Dragon
                                          R Rarity
                                          1 cardDracoback, the Rideable Dragon
                                          Dracoback, the Rideable Dragon
                                          Spell Equip
                                          Dracoback, the Rideable Dragon

                                            Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


                                            SR Rarity
                                            1 cardFateful Adventure
                                            SR Rarity
                                            1 cardFateful Adventure
                                            Fateful Adventure
                                            Spell Continuous
                                            Fateful Adventure

                                              Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


                                              UR Rarity
                                              1 cardFoolish Burial
                                              UR Rarity
                                              1 cardFoolish Burial
                                              Foolish Burial
                                              Spell Normal
                                              Foolish Burial

                                                Send 1 monster from your Deck to the GY.




                                                Tag(s):

                                                UR Rarity
                                                3 cardForbidden Droplet
                                                UR Rarity
                                                3 cardForbidden Droplet
                                                Forbidden Droplet
                                                Spell Quick
                                                Forbidden Droplet

                                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                  Tag(s):

                                                  R Rarity
                                                  3 cardFusion Destiny
                                                  R Rarity
                                                  3 cardFusion Destiny
                                                  Fusion Destiny
                                                  Spell Normal
                                                  Fusion Destiny

                                                    Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                                    UR Rarity
                                                    2 cardKing's Sarcophagus
                                                    UR Rarity
                                                    2 cardKing's Sarcophagus
                                                    King's Sarcophagus
                                                    Spell Continuous
                                                    King's Sarcophagus

                                                      "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                                      UR Rarity
                                                      1 cardRite of Aramesir
                                                      UR Rarity
                                                      1 cardRite of Aramesir
                                                      Rite of Aramesir
                                                      Spell Normal
                                                      Rite of Aramesir

                                                        If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                                                        R Rarity
                                                        3 cardPhantom Knights' Fog Blade
                                                        R Rarity
                                                        3 cardPhantom Knights' Fog Blade
                                                        Phantom Knights' Fog Blade
                                                        Trap Continuous
                                                        Phantom Knights' Fog Blade

                                                          Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.


                                                          SR Rarity
                                                          1 cardThe Phantom Knights of Shade Brigandine
                                                          SR Rarity
                                                          1 cardThe Phantom Knights of Shade Brigandine
                                                          The Phantom Knights of Shade Brigandine
                                                          Trap Normal
                                                          The Phantom Knights of Shade Brigandine

                                                            Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                                                            UR Rarity
                                                            1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                            UR Rarity
                                                            1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                            Destiny HERO - Destroyer Phoenix Enforcer
                                                            DARK 8
                                                            Destiny HERO - Destroyer Phoenix Enforcer
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2100


                                                            1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                            UR Rarity
                                                            1 cardCherubini, Ebon Angel of the Burning Abyss
                                                            UR Rarity
                                                            1 cardCherubini, Ebon Angel of the Burning Abyss
                                                            Cherubini, Ebon Angel of the Burning Abyss
                                                            DARK
                                                            Cherubini, Ebon Angel of the Burning Abyss
                                                            • ATK:

                                                            • 500

                                                            • LINK-2

                                                            Link Arrow:

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                                            SR Rarity
                                                            1 cardDharc the Dark Charmer, Gloomy
                                                            SR Rarity
                                                            1 cardDharc the Dark Charmer, Gloomy
                                                            Dharc the Dark Charmer, Gloomy
                                                            DARK
                                                            Dharc the Dark Charmer, Gloomy
                                                            • ATK:

                                                            • 1850

                                                            • LINK-2

                                                            Link Arrow:

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                            SR Rarity
                                                            1 cardLink Spider
                                                            SR Rarity
                                                            1 cardLink Spider
                                                            Link Spider
                                                            EARTH
                                                            Link Spider
                                                            • ATK:

                                                            • 1000

                                                            • LINK-1

                                                            Link Arrow:

                                                            Bottom


                                                            1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                            UR Rarity
                                                            1 cardPredaplant Verte Anaconda
                                                            UR Rarity
                                                            1 cardPredaplant Verte Anaconda
                                                            Predaplant Verte Anaconda
                                                            DARK
                                                            Predaplant Verte Anaconda
                                                            • ATK:

                                                            • 500

                                                            • LINK-2

                                                            Link Arrow:

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                            UR Rarity
                                                            1 cardS:P Little Knight
                                                            UR Rarity
                                                            1 cardS:P Little Knight
                                                            S:P Little Knight
                                                            DARK
                                                            S:P Little Knight
                                                            • ATK:

                                                            • 1600

                                                            • LINK-2

                                                            Link Arrow:

                                                            Left

                                                            Right


                                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                            UR Rarity
                                                            1 cardThe Phantom Knights of Rusty Bardiche
                                                            UR Rarity
                                                            1 cardThe Phantom Knights of Rusty Bardiche
                                                            The Phantom Knights of Rusty Bardiche
                                                            DARK
                                                            The Phantom Knights of Rusty Bardiche
                                                            • ATK:

                                                            • 2100

                                                            • LINK-3

                                                            Link Arrow:

                                                            Right

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.


                                                            UR Rarity
                                                            1 cardUnderworld Goddess of the Closed World
                                                            UR Rarity
                                                            1 cardUnderworld Goddess of the Closed World
                                                            Underworld Goddess of the Closed World
                                                            LIGHT
                                                            Underworld Goddess of the Closed World
                                                            • ATK:

                                                            • 3000

                                                            • LINK-5

                                                            Link Arrow:

                                                            Top

                                                            Top-Right

                                                            Right

                                                            Bottom

                                                            Bottom-Right


                                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                            UR Rarity
                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                            UR Rarity
                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                            LIGHT
                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 3000


                                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                            Tag(s):

                                                            R Rarity
                                                            1 cardEvilswarm Nightmare
                                                            R Rarity
                                                            1 cardEvilswarm Nightmare
                                                            Evilswarm Nightmare
                                                            DARK
                                                            Evilswarm Nightmare
                                                            • ATK:

                                                            • 950

                                                            • DEF:

                                                            • 1950


                                                            2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                                                            UR Rarity
                                                            1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                            UR Rarity
                                                            1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                            LIGHT
                                                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2500


                                                            2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                            UR Rarity
                                                            1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                            UR Rarity
                                                            1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                            Super Starslayer TY-PHON - Sky Crisis
                                                            DARK
                                                            Super Starslayer TY-PHON - Sky Crisis
                                                            • ATK:

                                                            • 2900

                                                            • DEF:

                                                            • 2900


                                                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                            SR Rarity
                                                            2 cardThe Phantom Knights of Break Sword
                                                            SR Rarity
                                                            2 cardThe Phantom Knights of Break Sword
                                                            The Phantom Knights of Break Sword
                                                            DARK
                                                            The Phantom Knights of Break Sword
                                                            • ATK:

                                                            • 2000

                                                            • DEF:

                                                            • 1000


                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                            UR Rarity
                                                            1 cardThe Zombie Vampire
                                                            UR Rarity
                                                            1 cardThe Zombie Vampire
                                                            The Zombie Vampire
                                                            DARK
                                                            The Zombie Vampire
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2800


                                                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                            4/Hạng 4

                                                            Ignis@ (37124605)

                                                            Need 32 UR

                                                            UR Rarity
                                                            Astellar of the White Forest2 card
                                                            UR Rarity
                                                            Mulcharmy Fuwalos2 card
                                                            UR Rarity
                                                            Mulcharmy Purulia1 card
                                                            UR Rarity
                                                            S:P Little Knight1 card
                                                            UR Rarity
                                                            Silhouhatte Rabbit1 card
                                                            UR Rarity
                                                            Baronne de Fleur1 card
                                                            UR Rarity
                                                            Centur-Ion Auxila1 card
                                                            UR Rarity
                                                            Centur-Ion Legatia1 card
                                                            UR Rarity
                                                            Cosmic Blazar Dragon1 card
                                                            UR Rarity
                                                            Crimson Dragon1 card
                                                            UR Rarity
                                                            Diabell, Queen of the White Forest1 card
                                                            UR Rarity
                                                            Draco Berserker of the Tenyi1 card
                                                            UR Rarity
                                                            Red Supernova Dragon1 card
                                                            UR Rarity
                                                            Ash Blossom & Joyous Spring3 card
                                                            UR Rarity
                                                            Centur-Ion Primera1 card
                                                            UR Rarity
                                                            Effect Veiler1 card
                                                            UR Rarity
                                                            Silvy of the White Forest2 card
                                                            UR Rarity
                                                            Called by the Grave2 card
                                                            UR Rarity
                                                            Crossout Designator1 card
                                                            UR Rarity
                                                            Tales of the White Forest1 card
                                                            UR Rarity
                                                            Toy Box2 card
                                                            UR Rarity
                                                            Triple Tactics Talent1 card
                                                            UR Rarity
                                                            Infinite Impermanence3 card

                                                            Main: 40 Extra: 15

                                                            UR Rarity
                                                            2 cardAstellar of the White Forest
                                                            UR Rarity
                                                            2 cardAstellar of the White Forest
                                                            Astellar of the White Forest
                                                            LIGHT 2
                                                            Astellar of the White Forest
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


                                                            R Rarity
                                                            1 cardCentur-Ion Gargoyle II
                                                            R Rarity
                                                            1 cardCentur-Ion Gargoyle II
                                                            Centur-Ion Gargoyle II
                                                            DARK 8
                                                            Centur-Ion Gargoyle II
                                                            • ATK:

                                                            • 2000

                                                            • DEF:

                                                            • 3000


                                                            You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.


                                                            SR Rarity
                                                            1 cardCentur-Ion Trudea
                                                            SR Rarity
                                                            1 cardCentur-Ion Trudea
                                                            Centur-Ion Trudea
                                                            DARK 4
                                                            Centur-Ion Trudea
                                                            • ATK:

                                                            • 1000

                                                            • DEF:

                                                            • 2000


                                                            During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.


                                                            SR Rarity
                                                            1 cardDroll & Lock Bird
                                                            SR Rarity
                                                            1 cardDroll & Lock Bird
                                                            Droll & Lock Bird
                                                            WIND 1
                                                            Droll & Lock Bird
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                            SR Rarity
                                                            3 cardElzette of the White Forest
                                                            SR Rarity
                                                            3 cardElzette of the White Forest
                                                            Elzette of the White Forest
                                                            LIGHT 2
                                                            Elzette of the White Forest
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                                                            UR Rarity
                                                            2 cardMulcharmy Fuwalos
                                                            UR Rarity
                                                            2 cardMulcharmy Fuwalos
                                                            Mulcharmy Fuwalos
                                                            WIND 4
                                                            Mulcharmy Fuwalos
                                                            • ATK:

                                                            • 100

                                                            • DEF:

                                                            • 600


                                                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                            UR Rarity
                                                            1 cardMulcharmy Purulia
                                                            UR Rarity
                                                            1 cardMulcharmy Purulia
                                                            Mulcharmy Purulia
                                                            WATER 4
                                                            Mulcharmy Purulia
                                                            • ATK:

                                                            • 100

                                                            • DEF:

                                                            • 600


                                                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                            SR Rarity
                                                            1 cardToy Soldier
                                                            SR Rarity
                                                            1 cardToy Soldier
                                                            Toy Soldier
                                                            LIGHT 4
                                                            Toy Soldier
                                                            • ATK:

                                                            • 1500

                                                            • DEF:

                                                            • 1000


                                                            You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                                                            SR Rarity
                                                            1 cardToy Tank
                                                            SR Rarity
                                                            1 cardToy Tank
                                                            Toy Tank
                                                            LIGHT 4
                                                            Toy Tank
                                                            • ATK:

                                                            • 1000

                                                            • DEF:

                                                            • 2100


                                                            You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                                                            UR Rarity
                                                            3 cardAsh Blossom & Joyous Spring
                                                            UR Rarity
                                                            3 cardAsh Blossom & Joyous Spring
                                                            Ash Blossom & Joyous Spring
                                                            FIRE 3
                                                            Ash Blossom & Joyous Spring
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 1800


                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                            UR Rarity
                                                            1 cardCentur-Ion Primera
                                                            UR Rarity
                                                            1 cardCentur-Ion Primera
                                                            Centur-Ion Primera
                                                            LIGHT 4
                                                            Centur-Ion Primera
                                                            • ATK:

                                                            • 1600

                                                            • DEF:

                                                            • 1600


                                                            While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                                            UR Rarity
                                                            1 cardEffect Veiler
                                                            UR Rarity
                                                            1 cardEffect Veiler
                                                            Effect Veiler
                                                            LIGHT 1
                                                            Effect Veiler
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                            SR Rarity
                                                            1 cardRucia of the White Forest
                                                            SR Rarity
                                                            1 cardRucia of the White Forest
                                                            Rucia of the White Forest
                                                            LIGHT 4
                                                            Rucia of the White Forest
                                                            • ATK:

                                                            • 800

                                                            • DEF:

                                                            • 1500


                                                            If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


                                                            UR Rarity
                                                            2 cardSilvy of the White Forest
                                                            UR Rarity
                                                            2 cardSilvy of the White Forest
                                                            Silvy of the White Forest
                                                            LIGHT 4
                                                            Silvy of the White Forest
                                                            • ATK:

                                                            • 1500

                                                            • DEF:

                                                            • 200


                                                            If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                                                            UR Rarity
                                                            2 cardCalled by the Grave
                                                            UR Rarity
                                                            2 cardCalled by the Grave
                                                            Called by the Grave
                                                            Spell Quick
                                                            Called by the Grave

                                                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                              Tag(s):

                                                              UR Rarity
                                                              1 cardCrossout Designator
                                                              UR Rarity
                                                              1 cardCrossout Designator
                                                              Crossout Designator
                                                              Spell Quick
                                                              Crossout Designator

                                                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                Tag(s):

                                                                SR Rarity
                                                                3 cardStand Up Centur-Ion!
                                                                SR Rarity
                                                                3 cardStand Up Centur-Ion!
                                                                Stand Up Centur-Ion!
                                                                Spell Field
                                                                Stand Up Centur-Ion!

                                                                  Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.


                                                                  UR Rarity
                                                                  1 cardTales of the White Forest
                                                                  UR Rarity
                                                                  1 cardTales of the White Forest
                                                                  Tales of the White Forest
                                                                  Spell Normal
                                                                  Tales of the White Forest

                                                                    If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                                                    UR Rarity
                                                                    2 cardToy Box
                                                                    UR Rarity
                                                                    2 cardToy Box
                                                                    Toy Box
                                                                    Spell Continuous
                                                                    Toy Box

                                                                      Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                                                      UR Rarity
                                                                      1 cardTriple Tactics Talent
                                                                      UR Rarity
                                                                      1 cardTriple Tactics Talent
                                                                      Triple Tactics Talent
                                                                      Spell Normal
                                                                      Triple Tactics Talent

                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                        Tag(s):

                                                                        R Rarity
                                                                        1 cardWake Up Centur-Ion!
                                                                        R Rarity
                                                                        1 cardWake Up Centur-Ion!
                                                                        Wake Up Centur-Ion!
                                                                        Spell Quick
                                                                        Wake Up Centur-Ion!

                                                                          If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.


                                                                          SR Rarity
                                                                          1 cardAngel Statue - Azurune
                                                                          SR Rarity
                                                                          1 cardAngel Statue - Azurune
                                                                          Angel Statue - Azurune
                                                                          Trap Continuous
                                                                          Angel Statue - Azurune

                                                                            Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                                                                            N Rarity
                                                                            1 cardCentur-Ion Phalanx
                                                                            N Rarity
                                                                            1 cardCentur-Ion Phalanx
                                                                            Centur-Ion Phalanx
                                                                            Trap Normal
                                                                            Centur-Ion Phalanx

                                                                              Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.


                                                                              SR Rarity
                                                                              2 cardEvenly Matched
                                                                              SR Rarity
                                                                              2 cardEvenly Matched
                                                                              Evenly Matched
                                                                              Trap Normal
                                                                              Evenly Matched

                                                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                UR Rarity
                                                                                3 cardInfinite Impermanence
                                                                                UR Rarity
                                                                                3 cardInfinite Impermanence
                                                                                Infinite Impermanence
                                                                                Trap Normal
                                                                                Infinite Impermanence

                                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                  SR Rarity
                                                                                  1 cardWoes of the White Forest
                                                                                  SR Rarity
                                                                                  1 cardWoes of the White Forest
                                                                                  Woes of the White Forest
                                                                                  Trap Normal
                                                                                  Woes of the White Forest

                                                                                    Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardS:P Little Knight
                                                                                    UR Rarity
                                                                                    1 cardS:P Little Knight
                                                                                    S:P Little Knight
                                                                                    DARK
                                                                                    S:P Little Knight
                                                                                    • ATK:

                                                                                    • 1600

                                                                                    • LINK-2

                                                                                    Link Arrow:

                                                                                    Left

                                                                                    Right


                                                                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardSilhouhatte Rabbit
                                                                                    UR Rarity
                                                                                    1 cardSilhouhatte Rabbit
                                                                                    Silhouhatte Rabbit
                                                                                    LIGHT
                                                                                    Silhouhatte Rabbit
                                                                                    • ATK:

                                                                                    • 1500

                                                                                    • LINK-2

                                                                                    Link Arrow:

                                                                                    Bottom-Left

                                                                                    Bottom-Right


                                                                                    2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                                                    UR Rarity
                                                                                    1 cardBaronne de Fleur
                                                                                    UR Rarity
                                                                                    1 cardBaronne de Fleur
                                                                                    Baronne de Fleur
                                                                                    WIND 10
                                                                                    Baronne de Fleur
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 2400


                                                                                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                    UR Rarity
                                                                                    1 cardCentur-Ion Auxila
                                                                                    UR Rarity
                                                                                    1 cardCentur-Ion Auxila
                                                                                    Centur-Ion Auxila
                                                                                    DARK 12
                                                                                    Centur-Ion Auxila
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 3000


                                                                                    1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                    UR Rarity
                                                                                    1 cardCentur-Ion Legatia
                                                                                    UR Rarity
                                                                                    1 cardCentur-Ion Legatia
                                                                                    Centur-Ion Legatia
                                                                                    LIGHT 12
                                                                                    Centur-Ion Legatia
                                                                                    • ATK:

                                                                                    • 3500

                                                                                    • DEF:

                                                                                    • 2000


                                                                                    1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                    UR Rarity
                                                                                    1 cardCosmic Blazar Dragon
                                                                                    UR Rarity
                                                                                    1 cardCosmic Blazar Dragon
                                                                                    Cosmic Blazar Dragon
                                                                                    WIND 12
                                                                                    Cosmic Blazar Dragon
                                                                                    • ATK:

                                                                                    • 4000

                                                                                    • DEF:

                                                                                    • 4000


                                                                                    1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                                                    UR Rarity
                                                                                    1 cardCrimson Dragon
                                                                                    UR Rarity
                                                                                    1 cardCrimson Dragon
                                                                                    Crimson Dragon
                                                                                    LIGHT 12
                                                                                    Crimson Dragon
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardDiabell, Queen of the White Forest
                                                                                    UR Rarity
                                                                                    1 cardDiabell, Queen of the White Forest
                                                                                    Diabell, Queen of the White Forest
                                                                                    LIGHT 8
                                                                                    Diabell, Queen of the White Forest
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 2000


                                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardDraco Berserker of the Tenyi
                                                                                    UR Rarity
                                                                                    1 cardDraco Berserker of the Tenyi
                                                                                    Draco Berserker of the Tenyi
                                                                                    DARK 8
                                                                                    Draco Berserker of the Tenyi
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 0


                                                                                    1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardRed Supernova Dragon
                                                                                    UR Rarity
                                                                                    1 cardRed Supernova Dragon
                                                                                    Red Supernova Dragon
                                                                                    DARK 12
                                                                                    Red Supernova Dragon
                                                                                    • ATK:

                                                                                    • 4000

                                                                                    • DEF:

                                                                                    • 3000


                                                                                    3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                                                                    R Rarity
                                                                                    1 cardStardust Charge Warrior
                                                                                    R Rarity
                                                                                    1 cardStardust Charge Warrior
                                                                                    Stardust Charge Warrior
                                                                                    WIND 6
                                                                                    Stardust Charge Warrior
                                                                                    • ATK:

                                                                                    • 2000

                                                                                    • DEF:

                                                                                    • 1300


                                                                                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                                                    SR Rarity
                                                                                    1 cardFormula Synchron
                                                                                    SR Rarity
                                                                                    1 cardFormula Synchron
                                                                                    Formula Synchron
                                                                                    LIGHT 2
                                                                                    Formula Synchron
                                                                                    • ATK:

                                                                                    • 200

                                                                                    • DEF:

                                                                                    • 1500


                                                                                    1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                                                    SR Rarity
                                                                                    1 cardRciela, Sinister Soul of the White Forest
                                                                                    SR Rarity
                                                                                    1 cardRciela, Sinister Soul of the White Forest
                                                                                    Rciela, Sinister Soul of the White Forest
                                                                                    LIGHT 6
                                                                                    Rciela, Sinister Soul of the White Forest
                                                                                    • ATK:

                                                                                    • 2000

                                                                                    • DEF:

                                                                                    • 1600


                                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                                                    SR Rarity
                                                                                    1 cardSilvera, Wolf Tamer of the White Forest
                                                                                    SR Rarity
                                                                                    1 cardSilvera, Wolf Tamer of the White Forest
                                                                                    Silvera, Wolf Tamer of the White Forest
                                                                                    LIGHT 6
                                                                                    Silvera, Wolf Tamer of the White Forest
                                                                                    • ATK:

                                                                                    • 1900

                                                                                    • DEF:

                                                                                    • 2400


                                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                                    SR Rarity
                                                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                    SR Rarity
                                                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                                                    EARTH
                                                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                                                    • ATK:

                                                                                    • 2100

                                                                                    • DEF:

                                                                                    • 2000


                                                                                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                    5/Hạng 5

                                                                                    41CS| doras (74261350)

                                                                                    Need 27 UR

                                                                                    UR Rarity
                                                                                    Code of Soul1 card
                                                                                    UR Rarity
                                                                                    Mulcharmy Fuwalos1 card
                                                                                    UR Rarity
                                                                                    Nibiru, the Primal Being1 card
                                                                                    UR Rarity
                                                                                    Salamangreat of Fire1 card
                                                                                    UR Rarity
                                                                                    Promethean Princess, Bestower of Flames1 card
                                                                                    UR Rarity
                                                                                    S:P Little Knight1 card
                                                                                    UR Rarity
                                                                                    Salamangreat Pyro Phoenix2 card
                                                                                    UR Rarity
                                                                                    Salamangreat Raging Phoenix2 card
                                                                                    UR Rarity
                                                                                    Salamangreat Sunlight Wolf2 card
                                                                                    UR Rarity
                                                                                    Ash Blossom & Joyous Spring3 card
                                                                                    UR Rarity
                                                                                    Effect Veiler1 card
                                                                                    UR Rarity
                                                                                    Ghost Belle & Haunted Mansion1 card
                                                                                    UR Rarity
                                                                                    Called by the Grave2 card
                                                                                    UR Rarity
                                                                                    Crossout Designator1 card
                                                                                    UR Rarity
                                                                                    Cynet Mining2 card
                                                                                    UR Rarity
                                                                                    Triple Tactics Talent2 card
                                                                                    UR Rarity
                                                                                    Infinite Impermanence3 card

                                                                                    Main: 41 Extra: 15

                                                                                    UR Rarity
                                                                                    1 cardCode of Soul
                                                                                    UR Rarity
                                                                                    1 cardCode of Soul
                                                                                    Code of Soul
                                                                                    FIRE 3
                                                                                    Code of Soul
                                                                                    • ATK:

                                                                                    • 500

                                                                                    • DEF:

                                                                                    • 500


                                                                                    If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.


                                                                                    SR Rarity
                                                                                    3 cardDroll & Lock Bird
                                                                                    SR Rarity
                                                                                    3 cardDroll & Lock Bird
                                                                                    Droll & Lock Bird
                                                                                    WIND 1
                                                                                    Droll & Lock Bird
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                    SR Rarity
                                                                                    1 cardEM:P Meowmine
                                                                                    SR Rarity
                                                                                    1 cardEM:P Meowmine
                                                                                    EM:P Meowmine
                                                                                    DARK 2
                                                                                    EM:P Meowmine
                                                                                    • ATK:

                                                                                    • 800

                                                                                    • DEF:

                                                                                    • 0


                                                                                    If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.


                                                                                    SR Rarity
                                                                                    3 cardLady Debug
                                                                                    SR Rarity
                                                                                    3 cardLady Debug
                                                                                    Lady Debug
                                                                                    LIGHT 4
                                                                                    Lady Debug
                                                                                    • ATK:

                                                                                    • 1700

                                                                                    • DEF:

                                                                                    • 1400


                                                                                    If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardMulcharmy Fuwalos
                                                                                    UR Rarity
                                                                                    1 cardMulcharmy Fuwalos
                                                                                    Mulcharmy Fuwalos
                                                                                    WIND 4
                                                                                    Mulcharmy Fuwalos
                                                                                    • ATK:

                                                                                    • 100

                                                                                    • DEF:

                                                                                    • 600


                                                                                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                    UR Rarity
                                                                                    1 cardNibiru, the Primal Being
                                                                                    UR Rarity
                                                                                    1 cardNibiru, the Primal Being
                                                                                    Nibiru, the Primal Being
                                                                                    LIGHT 11
                                                                                    Nibiru, the Primal Being
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 600


                                                                                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                    N Rarity
                                                                                    1 cardSalamangreat Foxy
                                                                                    N Rarity
                                                                                    1 cardSalamangreat Foxy
                                                                                    Salamangreat Foxy
                                                                                    FIRE 3
                                                                                    Salamangreat Foxy
                                                                                    • ATK:

                                                                                    • 1000

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                                                    SR Rarity
                                                                                    3 cardSalamangreat Gazelle
                                                                                    SR Rarity
                                                                                    3 cardSalamangreat Gazelle
                                                                                    Salamangreat Gazelle
                                                                                    FIRE 3
                                                                                    Salamangreat Gazelle
                                                                                    • ATK:

                                                                                    • 1500

                                                                                    • DEF:

                                                                                    • 1000


                                                                                    If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                                                                    R Rarity
                                                                                    1 cardSalamangreat Jack Jaguar
                                                                                    R Rarity
                                                                                    1 cardSalamangreat Jack Jaguar
                                                                                    Salamangreat Jack Jaguar
                                                                                    FIRE 4
                                                                                    Salamangreat Jack Jaguar
                                                                                    • ATK:

                                                                                    • 1800

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                                                    N Rarity
                                                                                    1 cardSalamangreat Meer
                                                                                    N Rarity
                                                                                    1 cardSalamangreat Meer
                                                                                    Salamangreat Meer
                                                                                    FIRE 2
                                                                                    Salamangreat Meer
                                                                                    • ATK:

                                                                                    • 800

                                                                                    • DEF:

                                                                                    • 600


                                                                                    If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardSalamangreat of Fire
                                                                                    UR Rarity
                                                                                    1 cardSalamangreat of Fire
                                                                                    Salamangreat of Fire
                                                                                    FIRE 2
                                                                                    Salamangreat of Fire
                                                                                    • ATK:

                                                                                    • 800

                                                                                    • DEF:

                                                                                    • 800


                                                                                    If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn.


                                                                                    SR Rarity
                                                                                    1 cardSalamangreat Spinny
                                                                                    SR Rarity
                                                                                    1 cardSalamangreat Spinny
                                                                                    Salamangreat Spinny
                                                                                    FIRE 3
                                                                                    Salamangreat Spinny
                                                                                    • ATK:

                                                                                    • 1000

                                                                                    • DEF:

                                                                                    • 1500


                                                                                    If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.


                                                                                    UR Rarity
                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                    UR Rarity
                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                    Ash Blossom & Joyous Spring
                                                                                    FIRE 3
                                                                                    Ash Blossom & Joyous Spring
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 1800


                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardEffect Veiler
                                                                                    UR Rarity
                                                                                    1 cardEffect Veiler
                                                                                    Effect Veiler
                                                                                    LIGHT 1
                                                                                    Effect Veiler
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                    UR Rarity
                                                                                    1 cardGhost Belle & Haunted Mansion
                                                                                    UR Rarity
                                                                                    1 cardGhost Belle & Haunted Mansion
                                                                                    Ghost Belle & Haunted Mansion
                                                                                    EARTH 3
                                                                                    Ghost Belle & Haunted Mansion
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 1800


                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                                                    R Rarity
                                                                                    1 cardSalamangreat Weasel
                                                                                    R Rarity
                                                                                    1 cardSalamangreat Weasel
                                                                                    Salamangreat Weasel
                                                                                    FIRE 3
                                                                                    Salamangreat Weasel
                                                                                    • ATK:

                                                                                    • 700

                                                                                    • DEF:

                                                                                    • 1400


                                                                                    If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.


                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    Called by the Grave
                                                                                    Spell Quick
                                                                                    Called by the Grave

                                                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                      Tag(s):

                                                                                      UR Rarity
                                                                                      1 cardCrossout Designator
                                                                                      UR Rarity
                                                                                      1 cardCrossout Designator
                                                                                      Crossout Designator
                                                                                      Spell Quick
                                                                                      Crossout Designator

                                                                                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                        Tag(s):

                                                                                        UR Rarity
                                                                                        2 cardCynet Mining
                                                                                        UR Rarity
                                                                                        2 cardCynet Mining
                                                                                        Cynet Mining
                                                                                        Spell Normal
                                                                                        Cynet Mining

                                                                                          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                          SR Rarity
                                                                                          3 cardSalamangreat Circle
                                                                                          SR Rarity
                                                                                          3 cardSalamangreat Circle
                                                                                          Salamangreat Circle
                                                                                          Spell Quick
                                                                                          Salamangreat Circle

                                                                                            Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                            SR Rarity
                                                                                            1 cardSalamangreat Sanctuary
                                                                                            SR Rarity
                                                                                            1 cardSalamangreat Sanctuary
                                                                                            Salamangreat Sanctuary
                                                                                            Spell Field
                                                                                            Salamangreat Sanctuary

                                                                                              If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                                                              UR Rarity
                                                                                              2 cardTriple Tactics Talent
                                                                                              UR Rarity
                                                                                              2 cardTriple Tactics Talent
                                                                                              Triple Tactics Talent
                                                                                              Spell Normal
                                                                                              Triple Tactics Talent

                                                                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                Tag(s):

                                                                                                R Rarity
                                                                                                1 cardWill of the Salamangreat
                                                                                                R Rarity
                                                                                                1 cardWill of the Salamangreat
                                                                                                Will of the Salamangreat
                                                                                                Spell Continuous
                                                                                                Will of the Salamangreat

                                                                                                  During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


                                                                                                  UR Rarity
                                                                                                  3 cardInfinite Impermanence
                                                                                                  UR Rarity
                                                                                                  3 cardInfinite Impermanence
                                                                                                  Infinite Impermanence
                                                                                                  Trap Normal
                                                                                                  Infinite Impermanence

                                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                    R Rarity
                                                                                                    1 cardSalamangreat Rage
                                                                                                    R Rarity
                                                                                                    1 cardSalamangreat Rage
                                                                                                    Salamangreat Rage
                                                                                                    Trap Normal
                                                                                                    Salamangreat Rage

                                                                                                      Activate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardSalamangreat Roar
                                                                                                      SR Rarity
                                                                                                      1 cardSalamangreat Roar
                                                                                                      Salamangreat Roar
                                                                                                      Trap Counter
                                                                                                      Salamangreat Roar

                                                                                                        When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                                                        R Rarity
                                                                                                        1 cardCyberse Wicckid
                                                                                                        R Rarity
                                                                                                        1 cardCyberse Wicckid
                                                                                                        Cyberse Wicckid
                                                                                                        DARK
                                                                                                        Cyberse Wicckid
                                                                                                        • ATK:

                                                                                                        • 800

                                                                                                        • LINK-2

                                                                                                        Link Arrow:

                                                                                                        Bottom

                                                                                                        Bottom-Right


                                                                                                        2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                                                                        SR Rarity
                                                                                                        1 cardHiita the Fire Charmer, Ablaze
                                                                                                        SR Rarity
                                                                                                        1 cardHiita the Fire Charmer, Ablaze
                                                                                                        Hiita the Fire Charmer, Ablaze
                                                                                                        FIRE
                                                                                                        Hiita the Fire Charmer, Ablaze
                                                                                                        • ATK:

                                                                                                        • 1850

                                                                                                        • LINK-2

                                                                                                        Link Arrow:

                                                                                                        Bottom-Left

                                                                                                        Bottom-Right


                                                                                                        2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                        UR Rarity
                                                                                                        1 cardPromethean Princess, Bestower of Flames
                                                                                                        UR Rarity
                                                                                                        1 cardPromethean Princess, Bestower of Flames
                                                                                                        Promethean Princess, Bestower of Flames
                                                                                                        FIRE
                                                                                                        Promethean Princess, Bestower of Flames
                                                                                                        • ATK:

                                                                                                        • 2700

                                                                                                        • LINK-3

                                                                                                        Link Arrow:

                                                                                                        Left

                                                                                                        Right

                                                                                                        Bottom


                                                                                                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                                        UR Rarity
                                                                                                        1 cardS:P Little Knight
                                                                                                        UR Rarity
                                                                                                        1 cardS:P Little Knight
                                                                                                        S:P Little Knight
                                                                                                        DARK
                                                                                                        S:P Little Knight
                                                                                                        • ATK:

                                                                                                        • 1600

                                                                                                        • LINK-2

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                                                                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                        SR Rarity
                                                                                                        3 cardSalamangreat Balelynx
                                                                                                        SR Rarity
                                                                                                        3 cardSalamangreat Balelynx
                                                                                                        Salamangreat Balelynx
                                                                                                        FIRE
                                                                                                        Salamangreat Balelynx
                                                                                                        • ATK:

                                                                                                        • 500

                                                                                                        • LINK-1

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                                                                                                        1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                        UR Rarity
                                                                                                        2 cardSalamangreat Pyro Phoenix
                                                                                                        UR Rarity
                                                                                                        2 cardSalamangreat Pyro Phoenix
                                                                                                        Salamangreat Pyro Phoenix
                                                                                                        FIRE
                                                                                                        Salamangreat Pyro Phoenix
                                                                                                        • ATK:

                                                                                                        • 2800

                                                                                                        • LINK-4

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                                                                                                        2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                                                                                                        UR Rarity
                                                                                                        2 cardSalamangreat Raging Phoenix
                                                                                                        UR Rarity
                                                                                                        2 cardSalamangreat Raging Phoenix
                                                                                                        Salamangreat Raging Phoenix
                                                                                                        FIRE
                                                                                                        Salamangreat Raging Phoenix
                                                                                                        • ATK:

                                                                                                        • 2800

                                                                                                        • LINK-4

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                                                                                                        2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                                                                                        UR Rarity
                                                                                                        2 cardSalamangreat Sunlight Wolf
                                                                                                        UR Rarity
                                                                                                        2 cardSalamangreat Sunlight Wolf
                                                                                                        Salamangreat Sunlight Wolf
                                                                                                        FIRE
                                                                                                        Salamangreat Sunlight Wolf
                                                                                                        • ATK:

                                                                                                        • 1800

                                                                                                        • LINK-2

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                                                                                                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                        SR Rarity
                                                                                                        1 cardBrotherhood of the Fire Fist - Horse Prince
                                                                                                        SR Rarity
                                                                                                        1 cardBrotherhood of the Fire Fist - Horse Prince
                                                                                                        Brotherhood of the Fire Fist - Horse Prince
                                                                                                        FIRE 6
                                                                                                        Brotherhood of the Fire Fist - Horse Prince
                                                                                                        • ATK:

                                                                                                        • 2200

                                                                                                        • DEF:

                                                                                                        • 2200


                                                                                                        1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.


                                                                                                        SR Rarity
                                                                                                        1 cardSalamangreat Miragestallio
                                                                                                        SR Rarity
                                                                                                        1 cardSalamangreat Miragestallio
                                                                                                        Salamangreat Miragestallio
                                                                                                        FIRE
                                                                                                        Salamangreat Miragestallio
                                                                                                        • ATK:

                                                                                                        • 2000

                                                                                                        • DEF:

                                                                                                        • 900


                                                                                                        2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.


                                                                                                        6/Hạng 6

                                                                                                        Ngannn (30261547)

                                                                                                        Need 41 UR

                                                                                                        UR Rarity
                                                                                                        Diabellstar the Black Witch3 card
                                                                                                        UR Rarity
                                                                                                        Fire King High Avatar Garunix1 card
                                                                                                        UR Rarity
                                                                                                        Fire King High Avatar Kirin2 card
                                                                                                        UR Rarity
                                                                                                        Legendary Fire King Ponix2 card
                                                                                                        UR Rarity
                                                                                                        Mulcharmy Fuwalos3 card
                                                                                                        UR Rarity
                                                                                                        Sacred Fire King Garunix1 card
                                                                                                        UR Rarity
                                                                                                        Snake-Eyes Flamberge Dragon1 card
                                                                                                        UR Rarity
                                                                                                        Snake-Eyes Poplar1 card
                                                                                                        UR Rarity
                                                                                                        Apollousa, Bow of the Goddess1 card
                                                                                                        UR Rarity
                                                                                                        I:P Masquerena1 card
                                                                                                        UR Rarity
                                                                                                        Linkuriboh1 card
                                                                                                        UR Rarity
                                                                                                        Promethean Princess, Bestower of Flames2 card
                                                                                                        UR Rarity
                                                                                                        S:P Little Knight1 card
                                                                                                        UR Rarity
                                                                                                        Salamangreat Raging Phoenix1 card
                                                                                                        UR Rarity
                                                                                                        Salamangreat Sunlight Wolf1 card
                                                                                                        UR Rarity
                                                                                                        Worldsea Dragon Zealantis1 card
                                                                                                        UR Rarity
                                                                                                        Ash Blossom & Joyous Spring3 card
                                                                                                        UR Rarity
                                                                                                        Effect Veiler2 card
                                                                                                         Rarity
                                                                                                        Fire King Deity Garunix Eternity1 card
                                                                                                        UR Rarity
                                                                                                        The Zombie Vampire1 card
                                                                                                        UR Rarity
                                                                                                        Bonfire2 card
                                                                                                        UR Rarity
                                                                                                        Called by the Grave2 card
                                                                                                        UR Rarity
                                                                                                        Crossout Designator1 card
                                                                                                        UR Rarity
                                                                                                        Original Sinful Spoils - Snake-Eye1 card
                                                                                                        UR Rarity
                                                                                                        Triple Tactics Talent1 card
                                                                                                        UR Rarity
                                                                                                        WANTED: Seeker of Sinful Spoils1 card
                                                                                                        UR Rarity
                                                                                                        Infinite Impermanence3 card

                                                                                                        Main: 42 Extra: 15

                                                                                                        UR Rarity
                                                                                                        3 cardDiabellstar the Black Witch
                                                                                                        UR Rarity
                                                                                                        3 cardDiabellstar the Black Witch
                                                                                                        Diabellstar the Black Witch
                                                                                                        DARK 7
                                                                                                        Diabellstar the Black Witch
                                                                                                        • ATK:

                                                                                                        • 2500

                                                                                                        • DEF:

                                                                                                        • 2000


                                                                                                        You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                                                                                                        SR Rarity
                                                                                                        3 cardDroll & Lock Bird
                                                                                                        SR Rarity
                                                                                                        3 cardDroll & Lock Bird
                                                                                                        Droll & Lock Bird
                                                                                                        WIND 1
                                                                                                        Droll & Lock Bird
                                                                                                        • ATK:

                                                                                                        • 0

                                                                                                        • DEF:

                                                                                                        • 0


                                                                                                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                        R Rarity
                                                                                                        1 cardFire King Avatar Arvata
                                                                                                        R Rarity
                                                                                                        1 cardFire King Avatar Arvata
                                                                                                        Fire King Avatar Arvata
                                                                                                        FIRE 4
                                                                                                        Fire King Avatar Arvata
                                                                                                        • ATK:

                                                                                                        • 1800

                                                                                                        • DEF:

                                                                                                        • 200


                                                                                                        When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.


                                                                                                        R Rarity
                                                                                                        1 cardFire King Avatar Rangbali
                                                                                                        R Rarity
                                                                                                        1 cardFire King Avatar Rangbali
                                                                                                        Fire King Avatar Rangbali
                                                                                                        FIRE 4
                                                                                                        Fire King Avatar Rangbali
                                                                                                        • ATK:

                                                                                                        • 1600

                                                                                                        • DEF:

                                                                                                        • 200


                                                                                                        If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.


                                                                                                        SR Rarity
                                                                                                        2 cardFire King Courtier Ulcanix
                                                                                                        SR Rarity
                                                                                                        2 cardFire King Courtier Ulcanix
                                                                                                        Fire King Courtier Ulcanix
                                                                                                        FIRE 4
                                                                                                        Fire King Courtier Ulcanix
                                                                                                        • ATK:

                                                                                                        • 800

                                                                                                        • DEF:

                                                                                                        • 2000


                                                                                                        If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.


                                                                                                        UR Rarity
                                                                                                        1 cardFire King High Avatar Garunix
                                                                                                        UR Rarity
                                                                                                        1 cardFire King High Avatar Garunix
                                                                                                        Fire King High Avatar Garunix
                                                                                                        FIRE 8
                                                                                                        Fire King High Avatar Garunix
                                                                                                        • ATK:

                                                                                                        • 2700

                                                                                                        • DEF:

                                                                                                        • 1700


                                                                                                        During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


                                                                                                        UR Rarity
                                                                                                        2 cardFire King High Avatar Kirin
                                                                                                        UR Rarity
                                                                                                        2 cardFire King High Avatar Kirin
                                                                                                        Fire King High Avatar Kirin
                                                                                                        FIRE 8
                                                                                                        Fire King High Avatar Kirin
                                                                                                        • ATK:

                                                                                                        • 2400

                                                                                                        • DEF:

                                                                                                        • 200


                                                                                                        During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


                                                                                                        UR Rarity
                                                                                                        2 cardLegendary Fire King Ponix
                                                                                                        UR Rarity
                                                                                                        2 cardLegendary Fire King Ponix
                                                                                                        Legendary Fire King Ponix
                                                                                                        FIRE 1
                                                                                                        Legendary Fire King Ponix
                                                                                                        • ATK:

                                                                                                        • 500

                                                                                                        • DEF:

                                                                                                        • 200


                                                                                                        If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


                                                                                                        UR Rarity
                                                                                                        3 cardMulcharmy Fuwalos
                                                                                                        UR Rarity
                                                                                                        3 cardMulcharmy Fuwalos
                                                                                                        Mulcharmy Fuwalos
                                                                                                        WIND 4
                                                                                                        Mulcharmy Fuwalos
                                                                                                        • ATK:

                                                                                                        • 100

                                                                                                        • DEF:

                                                                                                        • 600


                                                                                                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                        UR Rarity
                                                                                                        1 cardSacred Fire King Garunix
                                                                                                        UR Rarity
                                                                                                        1 cardSacred Fire King Garunix
                                                                                                        Sacred Fire King Garunix
                                                                                                        FIRE 8
                                                                                                        Sacred Fire King Garunix
                                                                                                        • ATK:

                                                                                                        • 2700

                                                                                                        • DEF:

                                                                                                        • 1700


                                                                                                        If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


                                                                                                        SR Rarity
                                                                                                        1 cardSnake-Eye Ash
                                                                                                        SR Rarity
                                                                                                        1 cardSnake-Eye Ash
                                                                                                        Snake-Eye Ash
                                                                                                        FIRE 1
                                                                                                        Snake-Eye Ash
                                                                                                        • ATK:

                                                                                                        • 800

                                                                                                        • DEF:

                                                                                                        • 1000


                                                                                                        If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                                                                                                        N Rarity
                                                                                                        1 cardSnake-Eye Oak
                                                                                                        N Rarity
                                                                                                        1 cardSnake-Eye Oak
                                                                                                        Snake-Eye Oak
                                                                                                        FIRE 1
                                                                                                        Snake-Eye Oak
                                                                                                        • ATK:

                                                                                                        • 900

                                                                                                        • DEF:

                                                                                                        • 200


                                                                                                        If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.


                                                                                                        UR Rarity
                                                                                                        1 cardSnake-Eyes Flamberge Dragon
                                                                                                        UR Rarity
                                                                                                        1 cardSnake-Eyes Flamberge Dragon
                                                                                                        Snake-Eyes Flamberge Dragon
                                                                                                        FIRE 8
                                                                                                        Snake-Eyes Flamberge Dragon
                                                                                                        • ATK:

                                                                                                        • 3000

                                                                                                        • DEF:

                                                                                                        • 2500


                                                                                                        You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


                                                                                                        UR Rarity
                                                                                                        1 cardSnake-Eyes Poplar
                                                                                                        UR Rarity
                                                                                                        1 cardSnake-Eyes Poplar
                                                                                                        Snake-Eyes Poplar
                                                                                                        FIRE 1
                                                                                                        Snake-Eyes Poplar
                                                                                                        • ATK:

                                                                                                        • 700

                                                                                                        • DEF:

                                                                                                        • 200


                                                                                                        If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                                                                                                        UR Rarity
                                                                                                        3 cardAsh Blossom & Joyous Spring
                                                                                                        UR Rarity
                                                                                                        3 cardAsh Blossom & Joyous Spring
                                                                                                        Ash Blossom & Joyous Spring
                                                                                                        FIRE 3
                                                                                                        Ash Blossom & Joyous Spring
                                                                                                        • ATK:

                                                                                                        • 0

                                                                                                        • DEF:

                                                                                                        • 1800


                                                                                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                        UR Rarity
                                                                                                        2 cardEffect Veiler
                                                                                                        UR Rarity
                                                                                                        2 cardEffect Veiler
                                                                                                        Effect Veiler
                                                                                                        LIGHT 1
                                                                                                        Effect Veiler
                                                                                                        • ATK:

                                                                                                        • 0

                                                                                                        • DEF:

                                                                                                        • 0


                                                                                                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                        UR Rarity
                                                                                                        2 cardBonfire
                                                                                                        UR Rarity
                                                                                                        2 cardBonfire
                                                                                                        Bonfire
                                                                                                        Spell Normal
                                                                                                        Bonfire

                                                                                                          Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                                                                                          UR Rarity
                                                                                                          2 cardCalled by the Grave
                                                                                                          UR Rarity
                                                                                                          2 cardCalled by the Grave
                                                                                                          Called by the Grave
                                                                                                          Spell Quick
                                                                                                          Called by the Grave

                                                                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                            Tag(s):

                                                                                                            UR Rarity
                                                                                                            1 cardCrossout Designator
                                                                                                            UR Rarity
                                                                                                            1 cardCrossout Designator
                                                                                                            Crossout Designator
                                                                                                            Spell Quick
                                                                                                            Crossout Designator

                                                                                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                              Tag(s):

                                                                                                              R Rarity
                                                                                                              1 cardFire King Island
                                                                                                              R Rarity
                                                                                                              1 cardFire King Island
                                                                                                              Fire King Island
                                                                                                              Spell Field
                                                                                                              Fire King Island

                                                                                                                If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


                                                                                                                SR Rarity
                                                                                                                1 cardFire King Sanctuary
                                                                                                                SR Rarity
                                                                                                                1 cardFire King Sanctuary
                                                                                                                Fire King Sanctuary
                                                                                                                Spell Continuous
                                                                                                                Fire King Sanctuary

                                                                                                                  When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


                                                                                                                  SR Rarity
                                                                                                                  1 cardFire King Sky Burn
                                                                                                                  SR Rarity
                                                                                                                  1 cardFire King Sky Burn
                                                                                                                  Fire King Sky Burn
                                                                                                                  Spell Quick
                                                                                                                  Fire King Sky Burn

                                                                                                                    Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.


                                                                                                                    UR Rarity
                                                                                                                    1 cardOriginal Sinful Spoils - Snake-Eye
                                                                                                                    UR Rarity
                                                                                                                    1 cardOriginal Sinful Spoils - Snake-Eye
                                                                                                                    Original Sinful Spoils - Snake-Eye
                                                                                                                    Spell Normal
                                                                                                                    Original Sinful Spoils - Snake-Eye

                                                                                                                      Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardTriple Tactics Talent
                                                                                                                      UR Rarity
                                                                                                                      1 cardTriple Tactics Talent
                                                                                                                      Triple Tactics Talent
                                                                                                                      Spell Normal
                                                                                                                      Triple Tactics Talent

                                                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                        Tag(s):

                                                                                                                        UR Rarity
                                                                                                                        1 cardWANTED: Seeker of Sinful Spoils
                                                                                                                        UR Rarity
                                                                                                                        1 cardWANTED: Seeker of Sinful Spoils
                                                                                                                        WANTED: Seeker of Sinful Spoils
                                                                                                                        Spell Quick
                                                                                                                        WANTED: Seeker of Sinful Spoils

                                                                                                                          Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                                                                                          UR Rarity
                                                                                                                          3 cardInfinite Impermanence
                                                                                                                          UR Rarity
                                                                                                                          3 cardInfinite Impermanence
                                                                                                                          Infinite Impermanence
                                                                                                                          Trap Normal
                                                                                                                          Infinite Impermanence

                                                                                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                            SR Rarity
                                                                                                                            1 cardAmphibious Swarmship Amblowhale
                                                                                                                            SR Rarity
                                                                                                                            1 cardAmphibious Swarmship Amblowhale
                                                                                                                            Amphibious Swarmship Amblowhale
                                                                                                                            FIRE
                                                                                                                            Amphibious Swarmship Amblowhale
                                                                                                                            • ATK:

                                                                                                                            • 2600

                                                                                                                            • LINK-4

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                                                                                                                            2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                                                                                                                            UR Rarity
                                                                                                                            1 cardApollousa, Bow of the Goddess
                                                                                                                            UR Rarity
                                                                                                                            1 cardApollousa, Bow of the Goddess
                                                                                                                            Apollousa, Bow of the Goddess
                                                                                                                            WIND
                                                                                                                            Apollousa, Bow of the Goddess
                                                                                                                            • ATK:

                                                                                                                            • -1

                                                                                                                            • LINK-4

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                                                                                                                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                                                                            SR Rarity
                                                                                                                            1 cardDharc the Dark Charmer, Gloomy
                                                                                                                            SR Rarity
                                                                                                                            1 cardDharc the Dark Charmer, Gloomy
                                                                                                                            Dharc the Dark Charmer, Gloomy
                                                                                                                            DARK
                                                                                                                            Dharc the Dark Charmer, Gloomy
                                                                                                                            • ATK:

                                                                                                                            • 1850

                                                                                                                            • LINK-2

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                                                                                                                            2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                                            SR Rarity
                                                                                                                            1 cardHiita the Fire Charmer, Ablaze
                                                                                                                            SR Rarity
                                                                                                                            1 cardHiita the Fire Charmer, Ablaze
                                                                                                                            Hiita the Fire Charmer, Ablaze
                                                                                                                            FIRE
                                                                                                                            Hiita the Fire Charmer, Ablaze
                                                                                                                            • ATK:

                                                                                                                            • 1850

                                                                                                                            • LINK-2

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                                                                                                                            2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardI:P Masquerena
                                                                                                                            UR Rarity
                                                                                                                            1 cardI:P Masquerena
                                                                                                                            I:P Masquerena
                                                                                                                            DARK
                                                                                                                            I:P Masquerena
                                                                                                                            • ATK:

                                                                                                                            • 800

                                                                                                                            • LINK-2

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                                                                                                                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                                                            SR Rarity
                                                                                                                            1 cardKnightmare Phoenix
                                                                                                                            SR Rarity
                                                                                                                            1 cardKnightmare Phoenix
                                                                                                                            Knightmare Phoenix
                                                                                                                            FIRE
                                                                                                                            Knightmare Phoenix
                                                                                                                            • ATK:

                                                                                                                            • 1900

                                                                                                                            • LINK-2

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                                                                                                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                                            UR Rarity
                                                                                                                            1 cardLinkuriboh
                                                                                                                            UR Rarity
                                                                                                                            1 cardLinkuriboh
                                                                                                                            Linkuriboh
                                                                                                                            DARK
                                                                                                                            Linkuriboh
                                                                                                                            • ATK:

                                                                                                                            • 300

                                                                                                                            • LINK-1

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                                                                                                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            2 cardPromethean Princess, Bestower of Flames
                                                                                                                            UR Rarity
                                                                                                                            2 cardPromethean Princess, Bestower of Flames
                                                                                                                            Promethean Princess, Bestower of Flames
                                                                                                                            FIRE
                                                                                                                            Promethean Princess, Bestower of Flames
                                                                                                                            • ATK:

                                                                                                                            • 2700

                                                                                                                            • LINK-3

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                                                                                                                            2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                                                            UR Rarity
                                                                                                                            1 cardS:P Little Knight
                                                                                                                            UR Rarity
                                                                                                                            1 cardS:P Little Knight
                                                                                                                            S:P Little Knight
                                                                                                                            DARK
                                                                                                                            S:P Little Knight
                                                                                                                            • ATK:

                                                                                                                            • 1600

                                                                                                                            • LINK-2

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                                                                                                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardSalamangreat Raging Phoenix
                                                                                                                            UR Rarity
                                                                                                                            1 cardSalamangreat Raging Phoenix
                                                                                                                            Salamangreat Raging Phoenix
                                                                                                                            FIRE
                                                                                                                            Salamangreat Raging Phoenix
                                                                                                                            • ATK:

                                                                                                                            • 2800

                                                                                                                            • LINK-4

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                                                                                                                            2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardSalamangreat Sunlight Wolf
                                                                                                                            UR Rarity
                                                                                                                            1 cardSalamangreat Sunlight Wolf
                                                                                                                            Salamangreat Sunlight Wolf
                                                                                                                            FIRE
                                                                                                                            Salamangreat Sunlight Wolf
                                                                                                                            • ATK:

                                                                                                                            • 1800

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                                                                                                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardWorldsea Dragon Zealantis
                                                                                                                            UR Rarity
                                                                                                                            1 cardWorldsea Dragon Zealantis
                                                                                                                            Worldsea Dragon Zealantis
                                                                                                                            WATER
                                                                                                                            Worldsea Dragon Zealantis
                                                                                                                            • ATK:

                                                                                                                            • 2500

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                                                                                                                            1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                                                                                                             Rarity
                                                                                                                            1 cardFire King Deity Garunix Eternity
                                                                                                                             Rarity
                                                                                                                            1 cardFire King Deity Garunix Eternity
                                                                                                                            Fire King Deity Garunix Eternity
                                                                                                                            FIRE
                                                                                                                            Fire King Deity Garunix Eternity
                                                                                                                            • ATK:

                                                                                                                            • 3000

                                                                                                                            • DEF:

                                                                                                                            • 2000


                                                                                                                            2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card with material is destroyed: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Fire King Deity Garunix Eternity" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardThe Zombie Vampire
                                                                                                                            UR Rarity
                                                                                                                            1 cardThe Zombie Vampire
                                                                                                                            The Zombie Vampire
                                                                                                                            DARK
                                                                                                                            The Zombie Vampire
                                                                                                                            • ATK:

                                                                                                                            • 3000

                                                                                                                            • DEF:

                                                                                                                            • 2800


                                                                                                                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                                                                                            7/Hạng 7

                                                                                                                            Pepsy (16350247)

                                                                                                                            Need 46 UR

                                                                                                                            UR Rarity
                                                                                                                            Bystial Magnamhut1 card
                                                                                                                            UR Rarity
                                                                                                                            Mulcharmy Fuwalos2 card
                                                                                                                            UR Rarity
                                                                                                                            Nibiru, the Primal Being1 card
                                                                                                                            UR Rarity
                                                                                                                            The Bystial Lubellion2 card
                                                                                                                            UR Rarity
                                                                                                                            Tri-Brigade Mercourier1 card
                                                                                                                            UR Rarity
                                                                                                                            Albion the Branded Dragon2 card
                                                                                                                            UR Rarity
                                                                                                                            Borreload Furious Dragon1 card
                                                                                                                            UR Rarity
                                                                                                                            Despian Quaeritis1 card
                                                                                                                            UR Rarity
                                                                                                                            Garura, Wings of Resonant Life1 card
                                                                                                                            UR Rarity
                                                                                                                            Granguignol the Dusk Dragon1 card
                                                                                                                            UR Rarity
                                                                                                                            Light and Darkness Dragonlord1 card
                                                                                                                            UR Rarity
                                                                                                                            Lubellion the Searing Dragon1 card
                                                                                                                            UR Rarity
                                                                                                                            Mirrorjade the Iceblade Dragon2 card
                                                                                                                            UR Rarity
                                                                                                                            Rindbrumm the Striking Dragon1 card
                                                                                                                            UR Rarity
                                                                                                                            Titaniklad the Ash Dragon2 card
                                                                                                                            UR Rarity
                                                                                                                            Predaplant Verte Anaconda1 card
                                                                                                                            UR Rarity
                                                                                                                            Ash Blossom & Joyous Spring3 card
                                                                                                                            UR Rarity
                                                                                                                            Blazing Cartesia, the Virtuous2 card
                                                                                                                            UR Rarity
                                                                                                                            Guiding Quem, the Virtuous2 card
                                                                                                                            UR Rarity
                                                                                                                            Branded Fusion1 card
                                                                                                                            UR Rarity
                                                                                                                            Branded Lost1 card
                                                                                                                            UR Rarity
                                                                                                                            Called by the Grave2 card
                                                                                                                            UR Rarity
                                                                                                                            Foolish Burial1 card
                                                                                                                            UR Rarity
                                                                                                                            Fusion Deployment3 card
                                                                                                                            UR Rarity
                                                                                                                            Gold Sarcophagus2 card
                                                                                                                            UR Rarity
                                                                                                                            Super Polymerization3 card
                                                                                                                            UR Rarity
                                                                                                                            That Grass Looks Greener1 card
                                                                                                                            UR Rarity
                                                                                                                            Triple Tactics Talent1 card
                                                                                                                            UR Rarity
                                                                                                                            Triple Tactics Thrust3 card

                                                                                                                            Main: 60 Extra: 15

                                                                                                                            R Rarity
                                                                                                                            3 cardAlbion the Shrouded Dragon
                                                                                                                            R Rarity
                                                                                                                            3 cardAlbion the Shrouded Dragon
                                                                                                                            Albion the Shrouded Dragon
                                                                                                                            DARK 8
                                                                                                                            Albion the Shrouded Dragon
                                                                                                                            • ATK:

                                                                                                                            • 2500

                                                                                                                            • DEF:

                                                                                                                            • 2000


                                                                                                                            This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ● Hand: Special Summon this card. ● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of "Albion the Shrouded Dragon" once per turn.


                                                                                                                            SR Rarity
                                                                                                                            2 cardAluber the Jester of Despia
                                                                                                                            SR Rarity
                                                                                                                            2 cardAluber the Jester of Despia
                                                                                                                            Aluber the Jester of Despia
                                                                                                                            DARK 4
                                                                                                                            Aluber the Jester of Despia
                                                                                                                            • ATK:

                                                                                                                            • 1800

                                                                                                                            • DEF:

                                                                                                                            • 0


                                                                                                                            If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


                                                                                                                            SR Rarity
                                                                                                                            1 cardBystial Druiswurm
                                                                                                                            SR Rarity
                                                                                                                            1 cardBystial Druiswurm
                                                                                                                            Bystial Druiswurm
                                                                                                                            DARK 6
                                                                                                                            Bystial Druiswurm
                                                                                                                            • ATK:

                                                                                                                            • 2500

                                                                                                                            • DEF:

                                                                                                                            • 2000


                                                                                                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardBystial Magnamhut
                                                                                                                            UR Rarity
                                                                                                                            1 cardBystial Magnamhut
                                                                                                                            Bystial Magnamhut
                                                                                                                            DARK 6
                                                                                                                            Bystial Magnamhut
                                                                                                                            • ATK:

                                                                                                                            • 2500

                                                                                                                            • DEF:

                                                                                                                            • 2000


                                                                                                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                                                                                            SR Rarity
                                                                                                                            1 cardBystial Saronir
                                                                                                                            SR Rarity
                                                                                                                            1 cardBystial Saronir
                                                                                                                            Bystial Saronir
                                                                                                                            DARK 6
                                                                                                                            Bystial Saronir
                                                                                                                            • ATK:

                                                                                                                            • 2500

                                                                                                                            • DEF:

                                                                                                                            • 2000


                                                                                                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


                                                                                                                            N Rarity
                                                                                                                            1 cardDespian Tragedy
                                                                                                                            N Rarity
                                                                                                                            1 cardDespian Tragedy
                                                                                                                            Despian Tragedy
                                                                                                                            DARK 1
                                                                                                                            Despian Tragedy
                                                                                                                            • ATK:

                                                                                                                            • 400

                                                                                                                            • DEF:

                                                                                                                            • 400


                                                                                                                            If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.


                                                                                                                            SR Rarity
                                                                                                                            3 cardFallen of Albaz
                                                                                                                            SR Rarity
                                                                                                                            3 cardFallen of Albaz
                                                                                                                            Fallen of Albaz
                                                                                                                            DARK 4
                                                                                                                            Fallen of Albaz
                                                                                                                            • ATK:

                                                                                                                            • 1800

                                                                                                                            • DEF:

                                                                                                                            • 0


                                                                                                                            If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                                                                                                                            SR Rarity
                                                                                                                            1 cardKeeper of Dragon Magic
                                                                                                                            SR Rarity
                                                                                                                            1 cardKeeper of Dragon Magic
                                                                                                                            Keeper of Dragon Magic
                                                                                                                            DARK 4
                                                                                                                            Keeper of Dragon Magic
                                                                                                                            • ATK:

                                                                                                                            • 1800

                                                                                                                            • DEF:

                                                                                                                            • 1300


                                                                                                                            If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


                                                                                                                            UR Rarity
                                                                                                                            2 cardMulcharmy Fuwalos
                                                                                                                            UR Rarity
                                                                                                                            2 cardMulcharmy Fuwalos
                                                                                                                            Mulcharmy Fuwalos
                                                                                                                            WIND 4
                                                                                                                            Mulcharmy Fuwalos
                                                                                                                            • ATK:

                                                                                                                            • 100

                                                                                                                            • DEF:

                                                                                                                            • 600


                                                                                                                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                            UR Rarity
                                                                                                                            1 cardNibiru, the Primal Being
                                                                                                                            UR Rarity
                                                                                                                            1 cardNibiru, the Primal Being
                                                                                                                            Nibiru, the Primal Being
                                                                                                                            LIGHT 11
                                                                                                                            Nibiru, the Primal Being
                                                                                                                            • ATK:

                                                                                                                            • 3000

                                                                                                                            • DEF:

                                                                                                                            • 600


                                                                                                                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                            R Rarity
                                                                                                                            1 cardSpringans Kitt
                                                                                                                            R Rarity
                                                                                                                            1 cardSpringans Kitt
                                                                                                                            Springans Kitt
                                                                                                                            DARK 4
                                                                                                                            Springans Kitt
                                                                                                                            • ATK:

                                                                                                                            • 1700

                                                                                                                            • DEF:

                                                                                                                            • 1000


                                                                                                                            If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            2 cardThe Bystial Lubellion
                                                                                                                            UR Rarity
                                                                                                                            2 cardThe Bystial Lubellion
                                                                                                                            The Bystial Lubellion
                                                                                                                            LIGHT 8
                                                                                                                            The Bystial Lubellion
                                                                                                                            • ATK:

                                                                                                                            • 2500

                                                                                                                            • DEF:

                                                                                                                            • 3000


                                                                                                                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardTri-Brigade Mercourier
                                                                                                                            UR Rarity
                                                                                                                            1 cardTri-Brigade Mercourier
                                                                                                                            Tri-Brigade Mercourier
                                                                                                                            DARK 4
                                                                                                                            Tri-Brigade Mercourier
                                                                                                                            • ATK:

                                                                                                                            • 800

                                                                                                                            • DEF:

                                                                                                                            • 0


                                                                                                                            When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            3 cardAsh Blossom & Joyous Spring
                                                                                                                            UR Rarity
                                                                                                                            3 cardAsh Blossom & Joyous Spring
                                                                                                                            Ash Blossom & Joyous Spring
                                                                                                                            FIRE 3
                                                                                                                            Ash Blossom & Joyous Spring
                                                                                                                            • ATK:

                                                                                                                            • 0

                                                                                                                            • DEF:

                                                                                                                            • 1800


                                                                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            2 cardBlazing Cartesia, the Virtuous
                                                                                                                            UR Rarity
                                                                                                                            2 cardBlazing Cartesia, the Virtuous
                                                                                                                            Blazing Cartesia, the Virtuous
                                                                                                                            LIGHT 4
                                                                                                                            Blazing Cartesia, the Virtuous
                                                                                                                            • ATK:

                                                                                                                            • 1500

                                                                                                                            • DEF:

                                                                                                                            • 1500


                                                                                                                            If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


                                                                                                                            UR Rarity
                                                                                                                            2 cardGuiding Quem, the Virtuous
                                                                                                                            UR Rarity
                                                                                                                            2 cardGuiding Quem, the Virtuous
                                                                                                                            Guiding Quem, the Virtuous
                                                                                                                            LIGHT 4
                                                                                                                            Guiding Quem, the Virtuous
                                                                                                                            • ATK:

                                                                                                                            • 1500

                                                                                                                            • DEF:

                                                                                                                            • 1500


                                                                                                                            (This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.


                                                                                                                            SR Rarity
                                                                                                                            3 cardBook of Eclipse
                                                                                                                            SR Rarity
                                                                                                                            3 cardBook of Eclipse
                                                                                                                            Book of Eclipse
                                                                                                                            Spell Quick
                                                                                                                            Book of Eclipse

                                                                                                                              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                                                                                                              UR Rarity
                                                                                                                              1 cardBranded Fusion
                                                                                                                              UR Rarity
                                                                                                                              1 cardBranded Fusion
                                                                                                                              Branded Fusion
                                                                                                                              Spell Normal
                                                                                                                              Branded Fusion

                                                                                                                                Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                                                                                                                                SR Rarity
                                                                                                                                3 cardBranded in High Spirits
                                                                                                                                SR Rarity
                                                                                                                                3 cardBranded in High Spirits
                                                                                                                                Branded in High Spirits
                                                                                                                                Spell Quick
                                                                                                                                Branded in High Spirits

                                                                                                                                  Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.


                                                                                                                                  R Rarity
                                                                                                                                  1 cardBranded in Red
                                                                                                                                  R Rarity
                                                                                                                                  1 cardBranded in Red
                                                                                                                                  Branded in Red
                                                                                                                                  Spell Quick
                                                                                                                                  Branded in Red

                                                                                                                                    Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.


                                                                                                                                    SR Rarity
                                                                                                                                    1 cardBranded in White
                                                                                                                                    SR Rarity
                                                                                                                                    1 cardBranded in White
                                                                                                                                    Branded in White
                                                                                                                                    Spell Normal
                                                                                                                                    Branded in White

                                                                                                                                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.


                                                                                                                                      UR Rarity
                                                                                                                                      1 cardBranded Lost
                                                                                                                                      UR Rarity
                                                                                                                                      1 cardBranded Lost
                                                                                                                                      Branded Lost
                                                                                                                                      Spell Continuous
                                                                                                                                      Branded Lost

                                                                                                                                        The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.


                                                                                                                                        N Rarity
                                                                                                                                        2 cardBranded Opening
                                                                                                                                        N Rarity
                                                                                                                                        2 cardBranded Opening
                                                                                                                                        Branded Opening
                                                                                                                                        Spell Quick
                                                                                                                                        Branded Opening

                                                                                                                                          Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          2 cardCalled by the Grave
                                                                                                                                          UR Rarity
                                                                                                                                          2 cardCalled by the Grave
                                                                                                                                          Called by the Grave
                                                                                                                                          Spell Quick
                                                                                                                                          Called by the Grave

                                                                                                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                            Tag(s):

                                                                                                                                            UR Rarity
                                                                                                                                            1 cardFoolish Burial
                                                                                                                                            UR Rarity
                                                                                                                                            1 cardFoolish Burial
                                                                                                                                            Foolish Burial
                                                                                                                                            Spell Normal
                                                                                                                                            Foolish Burial

                                                                                                                                              Send 1 monster from your Deck to the GY.




                                                                                                                                              Tag(s):

                                                                                                                                              UR Rarity
                                                                                                                                              3 cardFusion Deployment
                                                                                                                                              UR Rarity
                                                                                                                                              3 cardFusion Deployment
                                                                                                                                              Fusion Deployment
                                                                                                                                              Spell Normal
                                                                                                                                              Fusion Deployment

                                                                                                                                                Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


                                                                                                                                                UR Rarity
                                                                                                                                                2 cardGold Sarcophagus
                                                                                                                                                UR Rarity
                                                                                                                                                2 cardGold Sarcophagus
                                                                                                                                                Gold Sarcophagus
                                                                                                                                                Spell Normal
                                                                                                                                                Gold Sarcophagus

                                                                                                                                                  Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                                                                                                                  UR Rarity
                                                                                                                                                  3 cardSuper Polymerization
                                                                                                                                                  UR Rarity
                                                                                                                                                  3 cardSuper Polymerization
                                                                                                                                                  Super Polymerization
                                                                                                                                                  Spell Quick
                                                                                                                                                  Super Polymerization

                                                                                                                                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                                                                                                                    Tag(s):

                                                                                                                                                    UR Rarity
                                                                                                                                                    1 cardThat Grass Looks Greener
                                                                                                                                                    UR Rarity
                                                                                                                                                    1 cardThat Grass Looks Greener
                                                                                                                                                    That Grass Looks Greener
                                                                                                                                                    Spell Normal
                                                                                                                                                    That Grass Looks Greener

                                                                                                                                                      If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardTriple Tactics Talent
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardTriple Tactics Talent
                                                                                                                                                      Triple Tactics Talent
                                                                                                                                                      Spell Normal
                                                                                                                                                      Triple Tactics Talent

                                                                                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                        Tag(s):

                                                                                                                                                        UR Rarity
                                                                                                                                                        3 cardTriple Tactics Thrust
                                                                                                                                                        UR Rarity
                                                                                                                                                        3 cardTriple Tactics Thrust
                                                                                                                                                        Triple Tactics Thrust
                                                                                                                                                        Spell Normal
                                                                                                                                                        Triple Tactics Thrust

                                                                                                                                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardBranded Banishment
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardBranded Banishment
                                                                                                                                                          Branded Banishment
                                                                                                                                                          Trap Normal
                                                                                                                                                          Branded Banishment

                                                                                                                                                            Target 1 "Despia" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 "Branded Banishment" per turn.


                                                                                                                                                            R Rarity
                                                                                                                                                            2 cardBranded Retribution
                                                                                                                                                            R Rarity
                                                                                                                                                            2 cardBranded Retribution
                                                                                                                                                            Branded Retribution
                                                                                                                                                            Trap Counter
                                                                                                                                                            Branded Retribution

                                                                                                                                                              When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY, except "Branded Retribution"; add it to your hand. You can only use 1 "Branded Retribution" effect per turn, and only once that turn.


                                                                                                                                                              N Rarity
                                                                                                                                                              1 cardBranded Sword
                                                                                                                                                              N Rarity
                                                                                                                                                              1 cardBranded Sword
                                                                                                                                                              Branded Sword
                                                                                                                                                              Trap Normal
                                                                                                                                                              Branded Sword

                                                                                                                                                                Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn.


                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardFusion Duplication
                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardFusion Duplication
                                                                                                                                                                Fusion Duplication
                                                                                                                                                                Trap Normal
                                                                                                                                                                Fusion Duplication

                                                                                                                                                                  Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardAlbion the Branded Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardAlbion the Branded Dragon
                                                                                                                                                                  Albion the Branded Dragon
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Albion the Branded Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardBorreload Furious Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardBorreload Furious Dragon
                                                                                                                                                                  Borreload Furious Dragon
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Borreload Furious Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2500


                                                                                                                                                                  2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardDespian Quaeritis
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardDespian Quaeritis
                                                                                                                                                                  Despian Quaeritis
                                                                                                                                                                  LIGHT 8
                                                                                                                                                                  Despian Quaeritis
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2500


                                                                                                                                                                  1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardGarura, Wings of Resonant Life
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardGarura, Wings of Resonant Life
                                                                                                                                                                  Garura, Wings of Resonant Life
                                                                                                                                                                  DARK 6
                                                                                                                                                                  Garura, Wings of Resonant Life
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2400


                                                                                                                                                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardGranguignol the Dusk Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardGranguignol the Dusk Dragon
                                                                                                                                                                  Granguignol the Dusk Dragon
                                                                                                                                                                  LIGHT 8
                                                                                                                                                                  Granguignol the Dusk Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2500


                                                                                                                                                                  "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardLight and Darkness Dragonlord
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardLight and Darkness Dragonlord
                                                                                                                                                                  Light and Darkness Dragonlord
                                                                                                                                                                  LIGHT 10
                                                                                                                                                                  Light and Darkness Dragonlord
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3400

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  1 Level 8 LIGHT Dragon monster + 1 Level 8 DARK Dragon monster Must be Fusion Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, if a Spell/Trap Card, or monster effect, is activated (Quick Effect): This card loses exactly 1000 ATK/DEF, and if it does, negate the activation. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Dragon monster in your GY; Special Summon it.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardLubellion the Searing Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardLubellion the Searing Dragon
                                                                                                                                                                  Lubellion the Searing Dragon
                                                                                                                                                                  LIGHT 8
                                                                                                                                                                  Lubellion the Searing Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardMirrorjade the Iceblade Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardMirrorjade the Iceblade Dragon
                                                                                                                                                                  Mirrorjade the Iceblade Dragon
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Mirrorjade the Iceblade Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2500


                                                                                                                                                                  "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardMudragon of the Swamp
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardMudragon of the Swamp
                                                                                                                                                                  Mudragon of the Swamp
                                                                                                                                                                  WATER 4
                                                                                                                                                                  Mudragon of the Swamp
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1900

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1600


                                                                                                                                                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardRindbrumm the Striking Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardRindbrumm the Striking Dragon
                                                                                                                                                                  Rindbrumm the Striking Dragon
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Rindbrumm the Striking Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  "Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardTitaniklad the Ash Dragon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardTitaniklad the Ash Dragon
                                                                                                                                                                  Titaniklad the Ash Dragon
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Titaniklad the Ash Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2500


                                                                                                                                                                  "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardPredaplant Verte Anaconda
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardPredaplant Verte Anaconda
                                                                                                                                                                  Predaplant Verte Anaconda
                                                                                                                                                                  DARK
                                                                                                                                                                  Predaplant Verte Anaconda
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 500

                                                                                                                                                                  • LINK-2

                                                                                                                                                                  Link Arrow:

                                                                                                                                                                  Bottom-Left

                                                                                                                                                                  Bottom-Right


                                                                                                                                                                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                                                                                                                  8/Hạng 8

                                                                                                                                                                  SKS Anyth (62034517)

                                                                                                                                                                  Need 31 UR

                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Astellar of the White Forest3 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Bystial Magnamhut1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  S:P Little Knight1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Baronne de Fleur1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Centur-Ion Auxila1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Centur-Ion Legatia1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Chaos Angel1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Cosmic Blazar Dragon1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Crimson Dragon1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Diabell, Queen of the White Forest1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Enigmaster Packbit1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Red Supernova Dragon1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Ash Blossom & Joyous Spring3 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Centur-Ion Primera1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Silvy of the White Forest2 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Called by the Grave2 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Crossout Designator1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Tales of the White Forest1 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Toy Box3 card
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  Infinite Impermanence3 card

                                                                                                                                                                  Main: 40 Extra: 15

                                                                                                                                                                  UR Rarity
                                                                                                                                                                  3 cardAstellar of the White Forest
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  3 cardAstellar of the White Forest
                                                                                                                                                                  Astellar of the White Forest
                                                                                                                                                                  LIGHT 2
                                                                                                                                                                  Astellar of the White Forest
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 0


                                                                                                                                                                  You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardBystial Druiswurm
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardBystial Druiswurm
                                                                                                                                                                  Bystial Druiswurm
                                                                                                                                                                  DARK 6
                                                                                                                                                                  Bystial Druiswurm
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardBystial Magnamhut
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardBystial Magnamhut
                                                                                                                                                                  Bystial Magnamhut
                                                                                                                                                                  DARK 6
                                                                                                                                                                  Bystial Magnamhut
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                                                                                                                                  R Rarity
                                                                                                                                                                  1 cardCentur-Ion Gargoyle II
                                                                                                                                                                  R Rarity
                                                                                                                                                                  1 cardCentur-Ion Gargoyle II
                                                                                                                                                                  Centur-Ion Gargoyle II
                                                                                                                                                                  DARK 8
                                                                                                                                                                  Centur-Ion Gargoyle II
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 3000


                                                                                                                                                                  You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardCentur-Ion Trudea
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardCentur-Ion Trudea
                                                                                                                                                                  Centur-Ion Trudea
                                                                                                                                                                  DARK 4
                                                                                                                                                                  Centur-Ion Trudea
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2000


                                                                                                                                                                  During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  3 cardDroll & Lock Bird
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  3 cardDroll & Lock Bird
                                                                                                                                                                  Droll & Lock Bird
                                                                                                                                                                  WIND 1
                                                                                                                                                                  Droll & Lock Bird
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 0


                                                                                                                                                                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  3 cardElzette of the White Forest
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  3 cardElzette of the White Forest
                                                                                                                                                                  Elzette of the White Forest
                                                                                                                                                                  LIGHT 2
                                                                                                                                                                  Elzette of the White Forest
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 0


                                                                                                                                                                  You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardToy Soldier
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardToy Soldier
                                                                                                                                                                  Toy Soldier
                                                                                                                                                                  LIGHT 4
                                                                                                                                                                  Toy Soldier
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1000


                                                                                                                                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardToy Tank
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardToy Tank
                                                                                                                                                                  Toy Tank
                                                                                                                                                                  LIGHT 4
                                                                                                                                                                  Toy Tank
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2100


                                                                                                                                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                  Ash Blossom & Joyous Spring
                                                                                                                                                                  FIRE 3
                                                                                                                                                                  Ash Blossom & Joyous Spring
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1800


                                                                                                                                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardCentur-Ion Primera
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardCentur-Ion Primera
                                                                                                                                                                  Centur-Ion Primera
                                                                                                                                                                  LIGHT 4
                                                                                                                                                                  Centur-Ion Primera
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1600

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1600


                                                                                                                                                                  While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardRucia of the White Forest
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardRucia of the White Forest
                                                                                                                                                                  Rucia of the White Forest
                                                                                                                                                                  LIGHT 4
                                                                                                                                                                  Rucia of the White Forest
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 800

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1500


                                                                                                                                                                  If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardSilvy of the White Forest
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardSilvy of the White Forest
                                                                                                                                                                  Silvy of the White Forest
                                                                                                                                                                  LIGHT 4
                                                                                                                                                                  Silvy of the White Forest
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 200


                                                                                                                                                                  If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardCalled by the Grave
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  2 cardCalled by the Grave
                                                                                                                                                                  Called by the Grave
                                                                                                                                                                  Spell Quick
                                                                                                                                                                  Called by the Grave

                                                                                                                                                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                                                    Tag(s):

                                                                                                                                                                    UR Rarity
                                                                                                                                                                    1 cardCrossout Designator
                                                                                                                                                                    UR Rarity
                                                                                                                                                                    1 cardCrossout Designator
                                                                                                                                                                    Crossout Designator
                                                                                                                                                                    Spell Quick
                                                                                                                                                                    Crossout Designator

                                                                                                                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                                                                      Tag(s):

                                                                                                                                                                      SR Rarity
                                                                                                                                                                      3 cardStand Up Centur-Ion!
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      3 cardStand Up Centur-Ion!
                                                                                                                                                                      Stand Up Centur-Ion!
                                                                                                                                                                      Spell Field
                                                                                                                                                                      Stand Up Centur-Ion!

                                                                                                                                                                        Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.


                                                                                                                                                                        R Rarity
                                                                                                                                                                        1 cardSynchro Rumble
                                                                                                                                                                        R Rarity
                                                                                                                                                                        1 cardSynchro Rumble
                                                                                                                                                                        Synchro Rumble
                                                                                                                                                                        Spell Normal
                                                                                                                                                                        Synchro Rumble

                                                                                                                                                                          Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardTales of the White Forest
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardTales of the White Forest
                                                                                                                                                                          Tales of the White Forest
                                                                                                                                                                          Spell Normal
                                                                                                                                                                          Tales of the White Forest

                                                                                                                                                                            If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            3 cardToy Box
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            3 cardToy Box
                                                                                                                                                                            Toy Box
                                                                                                                                                                            Spell Continuous
                                                                                                                                                                            Toy Box

                                                                                                                                                                              Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                                                                                                                                                              R Rarity
                                                                                                                                                                              1 cardWake Up Centur-Ion!
                                                                                                                                                                              R Rarity
                                                                                                                                                                              1 cardWake Up Centur-Ion!
                                                                                                                                                                              Wake Up Centur-Ion!
                                                                                                                                                                              Spell Quick
                                                                                                                                                                              Wake Up Centur-Ion!

                                                                                                                                                                                If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.


                                                                                                                                                                                N Rarity
                                                                                                                                                                                1 cardCentur-Ion Phalanx
                                                                                                                                                                                N Rarity
                                                                                                                                                                                1 cardCentur-Ion Phalanx
                                                                                                                                                                                Centur-Ion Phalanx
                                                                                                                                                                                Trap Normal
                                                                                                                                                                                Centur-Ion Phalanx

                                                                                                                                                                                  Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.


                                                                                                                                                                                  UR Rarity
                                                                                                                                                                                  3 cardInfinite Impermanence
                                                                                                                                                                                  UR Rarity
                                                                                                                                                                                  3 cardInfinite Impermanence
                                                                                                                                                                                  Infinite Impermanence
                                                                                                                                                                                  Trap Normal
                                                                                                                                                                                  Infinite Impermanence

                                                                                                                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                                    SR Rarity
                                                                                                                                                                                    1 cardWoes of the White Forest
                                                                                                                                                                                    SR Rarity
                                                                                                                                                                                    1 cardWoes of the White Forest
                                                                                                                                                                                    Woes of the White Forest
                                                                                                                                                                                    Trap Normal
                                                                                                                                                                                    Woes of the White Forest

                                                                                                                                                                                      Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardS:P Little Knight
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardS:P Little Knight
                                                                                                                                                                                      S:P Little Knight
                                                                                                                                                                                      DARK
                                                                                                                                                                                      S:P Little Knight
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 1600

                                                                                                                                                                                      • LINK-2

                                                                                                                                                                                      Link Arrow:

                                                                                                                                                                                      Left

                                                                                                                                                                                      Right


                                                                                                                                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardBaronne de Fleur
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardBaronne de Fleur
                                                                                                                                                                                      Baronne de Fleur
                                                                                                                                                                                      WIND 10
                                                                                                                                                                                      Baronne de Fleur
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 3000

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2400


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCentur-Ion Auxila
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCentur-Ion Auxila
                                                                                                                                                                                      Centur-Ion Auxila
                                                                                                                                                                                      DARK 12
                                                                                                                                                                                      Centur-Ion Auxila
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 3000

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 3000


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCentur-Ion Legatia
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCentur-Ion Legatia
                                                                                                                                                                                      Centur-Ion Legatia
                                                                                                                                                                                      LIGHT 12
                                                                                                                                                                                      Centur-Ion Legatia
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 3500

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2000


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardChaos Angel
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardChaos Angel
                                                                                                                                                                                      Chaos Angel
                                                                                                                                                                                      DARK 10
                                                                                                                                                                                      Chaos Angel
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 3500

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2800


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCosmic Blazar Dragon
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCosmic Blazar Dragon
                                                                                                                                                                                      Cosmic Blazar Dragon
                                                                                                                                                                                      WIND 12
                                                                                                                                                                                      Cosmic Blazar Dragon
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 4000

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 4000


                                                                                                                                                                                      1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCrimson Dragon
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardCrimson Dragon
                                                                                                                                                                                      Crimson Dragon
                                                                                                                                                                                      LIGHT 12
                                                                                                                                                                                      Crimson Dragon
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 0

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 0


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardDiabell, Queen of the White Forest
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardDiabell, Queen of the White Forest
                                                                                                                                                                                      Diabell, Queen of the White Forest
                                                                                                                                                                                      LIGHT 8
                                                                                                                                                                                      Diabell, Queen of the White Forest
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 2500

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2000


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardEnigmaster Packbit
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardEnigmaster Packbit
                                                                                                                                                                                      Enigmaster Packbit
                                                                                                                                                                                      WATER 8
                                                                                                                                                                                      Enigmaster Packbit
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 2900

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2500


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardRed Supernova Dragon
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardRed Supernova Dragon
                                                                                                                                                                                      Red Supernova Dragon
                                                                                                                                                                                      DARK 12
                                                                                                                                                                                      Red Supernova Dragon
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 4000

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 3000


                                                                                                                                                                                      3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardFormula Synchron
                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardFormula Synchron
                                                                                                                                                                                      Formula Synchron
                                                                                                                                                                                      LIGHT 2
                                                                                                                                                                                      Formula Synchron
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 200

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 1500


                                                                                                                                                                                      1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardRciela, Sinister Soul of the White Forest
                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardRciela, Sinister Soul of the White Forest
                                                                                                                                                                                      Rciela, Sinister Soul of the White Forest
                                                                                                                                                                                      LIGHT 6
                                                                                                                                                                                      Rciela, Sinister Soul of the White Forest
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 2000

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 1600


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardSilvera, Wolf Tamer of the White Forest
                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardSilvera, Wolf Tamer of the White Forest
                                                                                                                                                                                      Silvera, Wolf Tamer of the White Forest
                                                                                                                                                                                      LIGHT 6
                                                                                                                                                                                      Silvera, Wolf Tamer of the White Forest
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 1900

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2400


                                                                                                                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                      EARTH
                                                                                                                                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 2100

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2000


                                                                                                                                                                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                      Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                      DARK
                                                                                                                                                                                      Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                      • ATK:

                                                                                                                                                                                      • 2900

                                                                                                                                                                                      • DEF:

                                                                                                                                                                                      • 2900


                                                                                                                                                                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                                                                                                                                                      All decks has been used






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